Cortex Command

Moby ID: 63211

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Windows credits (2012)

30 people (24 professional roles, 6 thanks) with 44 credits.

Game Design Daniel Tabar (Data), Arne Niklas Jansson
Engine Programming Daniel Tabar (Data)
Physics Programming Daniel Tabar (Data)
Art Direction Daniel Tabar (Data), Arne Niklas Jansson
Project Coordination Daniel Tabar (Data)
Art Production Arne Niklas Jansson, Simon Stafsnes Andersen (Snake), Chris Mansell (Capnbubs), Elliot Colp (Thelastbanana), Anton Temba (Numgun), Ken Vu Do (Cavecricket48), Arne Lie Bergheim (Lizardheim)
Tools Programming Arne Niklas Jansson
GUI Library Programming Jason Boettcher
Content Production Simon Stafsnes Andersen (Snake), Chris Mansell (Capnbubs), Elliot Colp (Thelastbanana), Anton Temba (Numgun), Ken Vu Do (Cavecricket48), Arne Lie Bergheim (Lizardheim)
Original AI Implementation Daniel Tabar (Data)
Lua AI Implementation Stefan Winberg (Abdul Alhazreb)
Intro and Main Music Composition and Production Robert Sijärnström (Hubnester Industries), Jonas Rörling (Hubnester Industries)
Campaign Menu, Launch Trailer, and In-Game Music Music Composition and Production Danny Baranowsky (DB Soundworks)
In-Game Song "Last Man" Composition and Production Michael Watts (Encore Music)
Licensing System Design and Programming Matias Nahuel Carballo
1.0 Launch Trailer Direction and Production Anton Pikalov
Special Thanks Lee Thomason, James Genge, Raigan Burns, Nick Waanders, Jamie Cheng, Nathaniel Sabanski
Technology Platform Allegro, FMOD, LUA, Luabino, Lubcurl, Ogg Vorbis, Micropather, MSV8 CRIs
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by Patrick Bregger.