Node Jumper

Moby ID: 65963

Windows screenshots

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The game's title screen
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This is the game's menu. The target reticule bounces around the grid but does nothing. All the 'work' is done by the buttons at the bottom of the screen
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The game's help screen
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These are the game's configuration options. Music & sound can be adjusted. High scores can be viewed or cleared, and the player can view credits and other Soleau products
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Starting a new game. Here the player must start at Mission 1 because it is the shareware version and not all missions are available
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All missions start like this, basically it's a screen saying how many levels and lives there are
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The start of Mission 1, level 1. The player controls the spark that's visible centre left. They must encircle each gem, walls turn green once they have been passed over
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Mission 1, level 1. All the gems on the left have been released. Just got to get past the two guardians to do the same thing on the right
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Mission 1, Level 1 completed. There are bonus scores for completion.
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The start of Mission 1, level 2. A slightly more complex puzzle this time.
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This is the shareware version so it displays a nag screen on exit. Note there are seven missions plus a bonus mission making forty levels in all
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