🕹️ New release: Lunar Lander Beyond

Crimsonland

Moby ID: 66851

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PS Vita screenshots

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Title screen (Trial version)
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Main menu (Trial version)
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Extras menu (Trial version)
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Gameplay controls (Trial version)
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List of unlockable perks (Trial version)
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Starting the story mode (Trial version)
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You start each level with only a pistol (Trial version)
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Killed enemies leave weapons and upgrades (Trial version)
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Machine gun is weaker than a pistol, but its rapid fire can help you deal with multiple foes at once (Trial version)
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Level score (Trial version)
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The nuke obliterates all nearby aliens (Trial version)
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Unlocked a shotgun weapon (Trial version)
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Shotgun is deadly and very useful against regular enemies (Trial version)
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Newer, more dangerous enemy types are starting to introduce themselves (Trial version)
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Temporarily freezing all the on-screen aliens (Trial version)
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Spiral fire attack (Trial version)
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Spores spawn aliens, but they can be destroyed as well (Trial version)
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Testing newly acquired ion rifle (Trial version)

Windows screenshots

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The title screen
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The main menu<br>A battle rages in the background
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The start of a game<br>There are six quests and each quest has ten levels
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The start of a game<br>There are six quests and each quest has ten levels
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The start of a game<br>This is a keyboard/mouse controlled game. The controls can be configured to suit the player. Here W/A/S/D moves the player, left mouse fires, right mouse reloads
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Level one is pretty easy compared to the later levels. Already a new weapon has become available
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A new power-up, Fireblast, is available<br>Power-ups disappear from the screen after a short while so get them while they're fresh
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At the end of the level new weapons may become available, this is the assault rifle. There are thirty in all
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The end of level statistics screen, this is the end of level one
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The number of enemies increases a lot as the player progresses. This is just level two and we're finding it tough
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Game Over!
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The in-game pause menu
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Survival mode is locked until the player has completed quests
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The game's controls can be customised
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The game has a set of achievements to be unlocked, some are relatively simple such as 'Complete Chapter 1", others are hard such as "Complete all Normal Quests with full health remaining"
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These are the 'perks' or in-game power ups. The game starts with many available and has yet more to unlock
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The game can be played in many different resolutions and in a window. Highlighting the resolutions that fit the player's monitor is a nice touch
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The hidden <i>Gembine</i> puzzle game
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The survival mode has been unlocked.
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This weapon upgrade is powerful, but only offers a few bullets.
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This power-up sends out a spiral of fire.
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Leaderboards for the Rush mode
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Only carrying an assault rifle, you get overwhelmed very quickly in the Rush mode.
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In the Survival mode, you earn experience and with every new level perks can be picked.
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All enemies have been frozen.
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Even with a perk to reveal the enemy health using bars, I am going to be overwhelmed in just a moment.
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These look like giant shrimps
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Classical spiders
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Game finished
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