Poing 7

Moby ID: 67471

Amiga screenshots

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Title screen (Poing 5 levels loaded)
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Block legend
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Game options
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First level of Poing 5
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Level 2
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Lost the ball, now catch it before it's too late
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The ball is so loaded that it destroys much of the level
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The green blocks don't just disappear, they are pushed to the right by the ball
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J. Bergsvik's mathematical level set 1, level 1
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Level 2
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Back to level 1, now with added bonus crystals
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The same happens in level 2
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A house
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At first it looks simpleā€¦
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ā€¦then the hidden bonus blocks are triggered
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Lots of bonus points to score here
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Jostein Bergsvik's second set of mathematic levels, as seen in Poing 6
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Level 2
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#@*#%@!
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Level 3
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A crystal face, with lock-block eyes, nose and mouth
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These maths are too advanced for meā€¦
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Level 2
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Level 3
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Gerske's level set (level 1), with brittle blocks to the right
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Music
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The bright blocks are hard ones, the colourful ones will lock the ball for a while, then spit it out at high speed
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Some notes have been destroyed, releasing bonus crystals
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Lots of crystals
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As long as you can lodge the ball in the right spot, the game will basically play itself
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Paul van der Valk's "G10" levelset, level 1
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This magnet is actually a real magnet, deflecting the ball
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A stairway of purple grabbing bricks
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A level made up of several unusual kinds of special blocks, such as teleports, deflectors, holders and randomisers
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The pink blocks will expand into four new blocks when hit
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A gun
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A real classic: The Poing 1 levels
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Score histogram
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The game comes with an editor
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Powerup legend
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