Armada

aka: Operation Just Because
Moby ID: 70813

DOS screenshots

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Title screen
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Main menu
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Options screen
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The available AI opponents
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Starting a new match
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Dividing the ships on the grid (an automatic selection is also available)
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Choosing the target...
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...and watch the execution
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The AI almost sunk a ship
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Having the stealth fighters option enabled
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Using the scope
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The main menu and title screen
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The Main Menu's Options tab leads here. All game configuration possibilities are explained in detail
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The main game screen A single player game starts wit a taunt from the AI opponent
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The ship placement phase There's no 'place and rotate' function in this game. Each vessel is shown in two positions, horizontal and vertical. Placing one removes it's counterpart
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The firing phase. the cursor selects the cell to aim at after which the player must press the FIRE button
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After the shot is fired the view switches to this. The shell can be seen flying from the fleet to the enemy position then a shell can be seen coming back. There's a red flash if an enemy ship is hit
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The enemy has been doing rather well.
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Game Over!
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In this game fighters have been enabled. They wander around making random shots
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In this game mines were allowed. One has been hit in the enemy's grid and it has destroyed two ships
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In this game the Scopes have been enabled, on the easiest setting. The yellow and red dots in the central screen do keep changing and there are multiple false targets
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