Maze
- Maze (1974 on Terminal)
- Maze (1978 on Cybervision)
- Maze (1978 on Commodore PET/CBM)
- Maze (1979 on Commodore PET/CBM)
- Maze (1979 on SC/MP)
- Maze (1983 on DOS)
- Maze (1983 on TRS-80)
- Maze (1996 on Browser)
- Maze (2004 on Windows)
- Maze (2014 on Atari 8-bit)
- Maze (2015 on Wii U, 2020 on PlayStation 4)
- Maze (2020 on Nintendo Switch)
Description
In Maze the player enters the facilities of a rival company with the aim of stealing secret information. The building is highly secure and patrolled by robot guards that will shoot any intruder on sight.
Like in other maze games of the early eighties the game is played from a first person perspective. Each level is exited through a lift that only opens when the player has access to a key. The key can be found inside a indestructible iridium box that can only be opened if the player first locates three randomly placed identity tags and drops them in the box.
The player has access to a gun that can be used to kill robots (although new ones will take the place of the killed ones). The gun however only has three bullets and to get more ammunition the player has to run over special power points that are marked by pentangles on the floor. In addition to the first person perspective there is also a top down map view that shows everything that the player has encountered as well as the position of all robot guards (even if the player hasn't spotted them).
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Credits (BBC Micro version)
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Contributors to this Entry
Game added by Kabushi.
Game added February 6, 2015. Last modified February 22, 2023.