Trine 3: The Artifacts of Power

Moby ID: 72238

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PlayStation 4 screenshots

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Splash screen
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Main menu
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Gameplay controls
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Beginning of a story
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Story chapters need to be unlocked in order to play them
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Chapter one background story
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Pontius is hunting for the sheep thief
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Passing through a small pumpkin field
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Pontius can use his shield as a parachute
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Fighting a pack of goblins
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Starting Zoya's introductory level
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Zoya can use her grappling arrows to pull heavy objects or tie them to another object
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Amadeus is a master in his field... which is none other than conjuring boxes
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Diving around a sunken galleon
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Moving bridge while standing on it
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Nice view of the... ahem, turtles?
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The trio is back together on a new adventure
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Tally ho!
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Resurrecting one of your characters
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Fighting a giant monster trying to break into magic academy
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Grasping for more powers
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Fighting root monsters
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Helping the fisherman
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Zoya can swing and jump long distances thanks to her rope hook
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On certain levels you can die but easily restart from last checkpoint
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Pontius can play bowling by hurling boulder at monsters
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Pushing a cart on top of that lift may prove a bit tricky
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Entering Astral Academy
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Northern lights
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The harder you jump the higher you bounce
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Fighting a possessed robe
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Avoiding the fireballs
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Pontius and books just don't get along
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The trio is about to get sucked into the big magical book
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Pontius versus goblins
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Inside the giant book
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Meeting the Trine
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Round spheres serve as level checkpoints
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Fighting a pack of skeletons
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Many levels rely on jumping, bouncing off walls and tying up objects together to create a passageway
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Dashing across the collapsed bridge
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A small arena
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Leaving the Astral Academy
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The quest for a cake
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Balancing
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Pontius has a peculiar way of swimming
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Battling the forest guardians
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Raising a bridge with a bit of magic can be easy
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Final boss battle
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One part of Trine recovered... the second one is for all new story to be experienced

Windows screenshots

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Title / loading screen
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Intro - a giant attacking the fortress
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The game is divided into chapters
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Knight Pontius
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In the 'unlimited' mode you can play co-op using same characters
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Trying to make a duel
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Pontius can use his shield to glide (don't ask me how this works)
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Destroying a rock
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Shield protects from projectiles
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Fighting some enemies
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Rescued a sheep. Why he' so happy?
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Playing as Zoya (two Zoya's actually)
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Some mysterious ruins
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Zoya uses hooks and rope to get across chasms
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Dance of ropes
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Tied the moving platform to the stationary ring. (P.S. you need to collect glowing triangles to advance the game)
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Amadeus the wizard on a beach
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Screw the adventure, I'll just go swimming
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An old stranded ship
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A checkpoint (orange sphere), cube constructed by Amadeus and a bridge that you need to lower
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We've reached the giant that attacks the fortress
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The bad guy is introduced
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Fighting in the fortress yard
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What a strange creature
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Rotating wheel with platforms
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Pulling a moving platform
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The game is kind enough to show how many triangles were collected on each checkpoint of each level
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The game is generous with bright colors and bloom
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Entering Astral Academy
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Fighting some animated trinkets
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Beautiful vista
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One of the notes found in the Academy
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A rotating mechanism generating electricity
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Fighting a magician who summons monsters
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So, Sarek the Deathless is the source of all evil here
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Climbing a tower
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Inside some giant rotating thing
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You're dead
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The heroes are now inside the book telling the story of one old fight
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Lots of fireballs
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This "inside the book" look is quite impressive
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A stomping platform
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Pool of acid
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It's winter time
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Underwater (unlike two previous games there's really nothing interesting underwater)
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Fighting some flying trees (...eh?)
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Near some tree-houses
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The boss
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Game map. It's not a big map, no matter how you look at it
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In-game achievements (unrelated to platform)
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