Fallout Shelter

Moby ID: 73456

[ All ] [ Android ] [ iPad ] [ iPhone ] [ Nintendo Switch add ] [ PlayStation 4 ] [ Windows ] [ Windows Apps ] [ Xbox One ]

Android screenshots

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Main menu
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My vault so far.
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A close view to the dining area.
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Vault list
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Raider attack!
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Some training to increase the attributes.
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The building menu with the unlocked rooms.
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Fire in the dining area.
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Exploration of the wasteland in done in such text windows.
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Also pets are available in the shelter.
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There are workshops for weapons...
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...and outfits.
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List of buildable weapons, if you have the right scarp.
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Nuka Cola Plant
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Shop
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Overseer position gained
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Vault entrance
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Boss command control room
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In game hint
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Placing new room
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Power generator
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Rush risk calculation
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Sending citizen outside the vault
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Current objectives
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Current stats
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Mr. Handy on sale
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Share Your photo
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Lunch box
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Character stats
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New outfits
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Happiness bonus
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Outfit selection
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Storage
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Radroach Infestation
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Baby born
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Low food supplies
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Free pet carrier
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Room info
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Happy Family
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Broadcast Center
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Science Center
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Hospital
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Greenhouse
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Dweller died
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Bar
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Salon
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Recipe found
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Gaming Center
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Fighting Deathclaw
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Dweller customizing

PlayStation 4 screenshots

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Splash screen
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Title screen
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Creating the vault
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Welcome to Vault 13
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The player takes a role of an Overseer
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Tutorial helps with the basics
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Taking care of vault's power generator
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New arrivals soon filled all the available space
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Settings
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Stats
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Current objectives

Windows screenshots

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There are a few screens like this when the game starts up. Reassuringly familiar
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Vault-Tec is always watching
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The start of a new game. There is quite a long tutorial which frogmarches, rather than walks, the player through the game mechanics
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The first action the player must do is build a power generator though they can place it where they want
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Once the vault has power some occupants arrive. Joseph's stats show his S level is high, S stands for Strength and that's what is needed to work the power generator
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Double clicking on a room changes the view. Sometimes it is possible to see what the vault dwellers are saying/thinking
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These are the stats for the power generator. If I click on RUSH I can generate power quickly but risk an accident
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Now I'm producing power, water and food I can start a breeding program
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There is a regular stream of objectives
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Two happy water treatment workers
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Status bars explained but there's more to the game than just this
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The build menu. Each room type works best when occupied by dwellers with the appropriate characteristics
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There's a thirty screen player aid available through the menu on the right of the screen
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Vault-Tec lunch boxes contain cards which award a variety of things including outfits, caps, weapons, junk, dwellers and pets
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This seems to be how additional items can be bought with real cash
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Disasters I've had so far are fire, invasion by radroaches or molerats, raider attacks
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This is a fire. As there's no-one in the room it will spread
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Returning to the game after a night's sleep shows that the vault is low on resources but, luckily, there are some to be harvested
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The breeding program is working.<br>Pregnant women wear a yellow jumper over their bump. They also run away from any threat
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Once an Overseer's office had been built I had a new range of quests to try for
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Dwellers can be sent out to explore the wasteland. On this trip Juan discovered the Red Rocket Truck Stop and some familiar faces. The sparkles show where there are items that could be collected
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When a dweller explores the wasteland their progress is recorded in a journal
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Sean died in a molerat attack but all is not lost
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I've built a room that allows my people to make weapons!
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Making weapons requires resources I do not have. More wasteland exploration needed
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Christmas 2022 and the cafeteria's been decorated, periodically presents from the corners of the picture bounce to the centre and back. There was a Thanksgiving makeover this year too
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Christmas 2022 and the living quarters have been given a makeover too. The rewards for some Christmas themed quests are Santa suits and elf outfits. The lower room is the updated library

Windows Apps screenshots

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Title screen
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Returning to my vault. Some dwellers are back from quests, others have completed their training.
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Raiders are knocking on our vault door...
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A maximum of three rooms of the same type can be merged to one big room.
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The classroom is used to train dwellers' intelligence.
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The dwellers in in the outfit plant need a task.
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We got enough resources to craft all the types of power armor.
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You need an Overseer's Command Center in order to start wasteland quests.
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Quest selection
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This is the weekly Game Show Gauntlet quest. Give the correct answer and you don't have to fight the raiders.
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A dweller on a wasteland mission has discovered a Super Duper Mart.
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The battle with that Deathclaw boss has cost me a lot of Stimpaks.
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We rescued the soldier and he awarded us with a Mr. Handy box.
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This was a very successful wasteland run!
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Thanks, but no thanks.
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Let's explore that industrial complex.
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You better step aside!
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It was totally worth it.
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You can join our vault!
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The daily objectives menu
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Fighting a Deatclaw Alpha and his two minions.
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You can rush the production of legendary items but that will cost a lot of Nuka Cola bottles.
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Assign dwellers to a job and they will level-up over time.
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The Stranger has appeared somewhere in my vault! You'll get caps based on how quickly he is found.
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Finished the Red Rocket side-quest.
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Pets can be only found in pet carriers.
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Glowing Radscorpions are the toughest enemies, they will also poison your dwellers.
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All enemies defeated, all chests looted!
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It is possible to finish a training session by spending some bottles of Nuka Cola.
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Certain missions have a level requirement and your dwellers also need the proper equipment.
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These settlers need our help.
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A dweller found the recipe for this legendary outfit.
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We're not afraid of ghosts!
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Our garden needs an upgrade.
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Meeting a reasonable ghoul.
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Our cafeteria with Halloween decorations

Xbox One screenshots

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Title screen
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Returning to my vault.
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Two heavy armored dwellers are guarding the vault entrance.
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You can send up to three dwellers on a quest.
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Selecting the next quest.
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The squad is ready to go!
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I have assigned six workers to the armory.
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We have enough junk and caps to build these legendary weapons.
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All rooms clear, we can head home.
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Received some nice rewards for finishing the quest.
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Upgrade the barbershop and you can customize a dwellers facial features.
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Just got Sarah Lyons, a legendary dweller from opening a lunchbox.
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Alpha Deathclaw? I'll have a look...
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No big deal, I've got enough stimpaks.
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The daily report. After seven days you will receive a lunchbox.
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Visiting a Super Duper Mart.
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Pets add a bonus effect on the dweller to which they are assigned.
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Bottle and Cappy are visiting our vault.
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Why did Kasumi Nakano run away to Acadia?
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Amanda Murray is exploring the wasteland.
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Building the classroom allows your dwellers to train and increase their intelligence.
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Actually, we're not here to play baseball...
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Dweller overview menu
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Yes, you can join our vault.
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Together, we have achieved a major milestone.
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Oh no! Fire in the super reactor!
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You can sell or scrap unneeded low quality weapons.
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Grace Hart gave birth to twin baby girls.
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Removing rocks will cost 450 caps.
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Dealing critical hits.
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Complete various objectives to earn lunchboxes, Nuka Cola bottles or caps.
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One of my dwellers has found the recipe for Lincoln's Repeater.
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The broadcast center can attract people from the wasteland or boost happiness in the vault.
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Ready to begin the mission.
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Not all creatures are hostile.
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RadAway is produced by the science center. The upper room is a medbay where Stimpaks are produced.
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Must build a new garden, my dwellers need more food.
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Some dwellers have leveled-up.
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Repairing a destroyed Mr. Handy will cost 2000 caps.
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Infiltrating Vault 144, trying to stop the Death cultists.
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You can craft different themes for the living quarters.
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Our Halloween themed cafeteria
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Let's scare those raiders at Vault 31.
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The Nuka-Cola bottler provides food and water. It is the only room that produces two types of resources at once.
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We have found Three Dog, a legendary dweller who will join our vault.
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Alert! Deathclaws are attacking!
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War, Famine and Pestilence are dead. All objectives complete.
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I'm showing up with my minigun to a knife fight.
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Rushing can be done anytime to speed up the production of a room. However, there is always a chance to trigger an incident...
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Purging a radroach-infested basement.

iPad screenshots

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Initially loaded screen
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Loading screen
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Opening story
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Vault Boy gives you tips throughout the game. Your vault starts small.
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I've added areas for electricity, water and food production.
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I'm sending someone out to explore the wasteland. The generator room has produced some electricity I can collect.
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Zoomed in on the dining area
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I've opened up the menu on the right.
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A list of objectives
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I've added a second living quarters to the vault
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Viewing the contents of a Vault-Tec lunchbox I earned
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I've added a third living quarters and a second water treatment plant to the vault.
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My dwellers are fighting a group of raiders during a quest.
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StimPak production in progress!
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The Christmas event is starting.
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Cafeteria and living quarters with Christmas decorations
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You'll need a radio station to attract new dwellers.

iPhone screenshots

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Title screen
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Dwellers are waiting for permission to enter the new vault.
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The water purification room is essential, clean water is hard to come by in the wasteland.
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I have assigned four dwellers to the power generator.
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Watch a commercial to receive bottlecaps, Nuka-Cola bottles, lunchboxes or a pet carrier.
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Get it on, we must re-populate the wasteland.
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Naming the newborn dweller
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Children will wander around the vault until they reach maturity.
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Finally we can build the Overseer's office and send dwellers on quests.
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My dwellers are extinguishing a fire in the power plant.
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Happy Halloween!
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This is quite useful at this point.
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Mission selection
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Found the Mysterious Stranger. I can double my rewards by watching a video.
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Vault dweller overview
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