🕹️ New release: Lunar Lander Beyond

TimeSplitters 2

aka: TimeSplitter: Jikuu no Shinryakusha
Moby ID: 7574

[ All ] [ GameCube add ] [ PlayStation 2 ] [ Xbox ] [ Xbox One add ] [ Xbox Series add ]

PlayStation 2 screenshots

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The title screen<br>After this the number of players is selected and player profiles are selected or created before the main menu is reached
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The main menu<br>This is followed by an animated sequence that outlines the story, how dastardly aliens have taken their war with Earth into our past
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There are six controller options, Classic, Classic B, Radical, Radical B, Digital and Custom
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At the start of the story mode there's an animated sequence showing the alien baddies who progress to take the war into Earth's past
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Playing in Story mode<br>The first mission is in Siberia. Later levels are locked until mission one is complete
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The start of mission one in Story Mode<br>The mission starts with an animated introduction in which two hapless soldiers encounter a zombie in the tunnels
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The start of mission one in Story Mode<br>The portal's dropped us in a tunnel where there's a couple of handy weapons just lying around<br>The hand held device shows the local map
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The sniper rifle has a neat zoom function but the player can zoom with all guns. The L1 button brings up a targetting reticule
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This is a bullet hole in the snow
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Some crates and oil drums will explode when shot. This is a fire extinguisher and when shot it flies around quite spectacularly
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The in-game status screen, in Spanish
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The in-game status screen for mission one in story mode, it's accessed via the pause menu<br>There's a status screen and other options on this menu too
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One of the objectives is to destroy files as we explore the compound. This can be done with mines
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This is a nice touch, the reflection of a red overhead light on the gun
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There are items on shelves to be collected<br>Here there are bullets, a gun, and armour
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The game uses this indicator to show that the player has been shot and also when some armour has been collected
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Sub task complete
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Playing in story mode. After fighting through the compound the player finally gets to meet their first zombies. They are very tough to kill
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Whoopee! We have a grenade launcher
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Mission complete<br>This is the way home
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It's not Game Over<br>It's just the end of mission one in story mode
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Whenever the player completes a mission and returns to the main menu the game auto saves progress
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This is the mission selection screen from the story mode<br>Mission One - Siberia has been played and this has unlocked Mission Two - Chicago
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Story mode mission two is in Chicago and uses vintage weapons
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Arcade Mode<br>There are three modes of play Arcade League, Arcade Custom and Network<br>Arcade League has three leagues Amateur, Honorary and Elite<br>These are the amateur games series
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The first game in the Arcade League / Amateur League / Beginners series is a deathmatch
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The objectives for the first game in the Arcade League / Amateur League / Beginners series. There's no choice of character in this game
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Playing in Challenge mode, these are the available games<br>Each option here represents a game series
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The objectives for the first game in the Challenge / Glass Smash series
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A screen from the map creation function<br>The player selects cells on a grid and the places features into the cell.<br>Other options here place weapons, power-ups, set lighting etc

Xbox screenshots

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Title Screen. Do it alone or take on your mates!
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There are lots of varied mini games in the arcade series.
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This portal is where you choose your levels.
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The match info screens are always funny!
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Characters are numerous yet fit the game well.
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Anaconda is one of the games you can find for your Temporal Up Link .
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The rain effects are very good in 2019 Tokyo!
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Aiming your weapon is just like it was in Golden Eye on the Nintendo 64.
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Shotguns are always great for decapitating zombies!
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The shotgun reloading animation is excellent!
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Sorry! No blood or guts in this game!
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Weapons & environments really match the time the levels are set in.
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CCTV cameras Will alert enemies to your presence.
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Head shots are the only way to go in this game.
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Some projectiles can rebound off walls.
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Mounted weaponry is great for taking out foes!
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But its not just humans you face in this game!
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One of the more unusual tasks you will have to perform.
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Sometimes a jump button would be handy!
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Now that's what I call fungus!
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