🕹️ New release: Lunar Lander Beyond

Karnov

Moby ID: 77

[ All ] [ Amstrad CPC ] [ Arcade ] [ Commodore 64 ] [ DOS ] [ Macintosh add ] [ NES ] [ PC Booter ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title screen
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A map of your progress
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The beginning of level one
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Watch out for that skeleton riding a whatever it is
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Hmm, demons block the path?
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Ah, one of those birds got me!
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Knock down these towers to continue...
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Watch out for fish underwater...
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Firing at enemies

Arcade screenshots

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Title screen
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Pre-stage screen
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Stage 1: City Region
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Stage 1 boss
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Stage 2: Fields region (beginning)
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Stage 2: Fields Region (underground)
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Stage 3: Cave Region (beginning)
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Stage 3: Cave Region (cave entrance)
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Stage 3: Cave Region (inside cave)
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Stage 4: Underwater Region (beginning)
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Stage 4: Underwater Region (diving)
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Stage 4: Underwater Region (out of the water)
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Stage 5: Ruins Region (start)
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Stage 5: Ruins Region (mid-stage)
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Stage 6: Pyramid Region (beginning)
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Stage 6: Pyramid Region (pyramid entrance)
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Stage 6: Pyramid Region (inside pryamid)
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Stage 7: Forest Region (beginning)
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Stage 7: Forest Region (mid-stage)
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Stage 8: Palace Region (beginning)
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Stage 8: Palace Region (mid-stage)
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Stage 8: Palace Region (boss)
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Found the map that leads to treasure
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Found the treasure
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Name entry

Commodore 64 screenshots

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Title screen
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Beginning the game
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Gameplay on the first level
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Watch out for this skeleton type guy
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Be careful of the poison dart shooting totem poles!
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Uh oh, you're surrounded!
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Incoming birds!
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A game in progress
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Swimming underwater

DOS screenshots

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Title screen
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Opening level
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Death by thrown boulder
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Starting point - Level 2
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Shooting towers.
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Hey! That's a door.
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Breaking the door.
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A giant stone head
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Shoot it in the eye.
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Got It! The statue is crying - be careful with the fireballs that comes from inside its mouth.
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Surrounded by the enemies.
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Title Screen (Hercules)
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Action (Hercules)
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High Scores (Hercules)
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Title Screen (CGA)
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Action (CGA)
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High Scores (CGA)

NES screenshots

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Title Screen
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Japan Title screen
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Dead from floater
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Stage start screen
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Crouching on pillar; rock chucker in view
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Sword from behind
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Approaching white building
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Floater attacks
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Grey building with K bonuses
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Stage 2, fighting statues
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Stage 2, descending into caverns
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Stage 3
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Stage 4, a frosty-themed level
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Ducking into a warm cave
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Stage 4 boss
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Karnov has flippers for stage 5
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Stage 5 temple
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Large faces plague the temple as well
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Stage 7 takes place in a desert
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Stage 7 boss
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Stage 8 grants Karnov wings to fly
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Stage 9, the end is near
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Stage 9 boss

PC Booter screenshots

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CGA title screen
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CGA gameplay screen, first level
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CGA - The 1st level Boss - It looks like a fish.
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CGA - Taking the 1st piece of the map.
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CGA - Level 2 starting point
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CGA - Shooting towers.
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CGA - Hey! It's a door over there.
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CGA - Breaking the door.
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CGA - A giant stone head
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CGA - Shooting the red-blinking eye.
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CGA - Got It!! Avoid those deadly fireballs while tears fall from the statue's eye.
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CGA - The tears have turned into 'K' blocks that you can collect to get an extra life.
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CGA - Damn!!! Another evil stone head!!
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CGA - Surrounded by enemies.
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CGA - Shoot the bastard before he kills you.
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CGA - What's that?? A girl in trouble???
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CGA - She's crying!! Going up there to help her.
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CGA - Damn!! A trap! She turned into a beast.
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CGA - The 2nd level Boss - A tamer and its lions - Shoot them all.
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CGA - Level 3 starting point

ZX Spectrum screenshots

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This is the game's title screen. It displays briefly at the start of the load sequence
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Karnov is one of those games that doesn't fit onto one side of the tape
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This is the game's configuration screen. All the player(s) can do is select a 1 or 2 player game. The player returns here when all lives have been expended.
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There then follows some more loading from the tape ...
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... then with a flash of light ....
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.... Karnov appears in the game.
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Karnov leaping from pillar to pillar. The golden shoe in the sky is a bonus / power up item. The green flying things are demons and any contact with them is fatal
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Contact was made. Another life lost.
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Karnov is about to collect an item, a ladder that helps him climb walls
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The ladder has been collected and now appears in the inventory. There's a bomb power up over to the right near the baddie who's throwing great stone balls at Karnov
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The baddie has been dispatched and the bomb power up has been collected
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Making progress. Here's another demon and it's quite well drawn.
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The ladder has been deployed and Karnov is climbing it
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The 'K's in this shot are collectable items. Get 50 and the player gets an extra life.
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Green demons spitting fireballs while sitting on flying saucer like things
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