Hot Wheels: Velocity X

aka: Hot Wheels: Velocity X - Maximum Justice
Moby ID: 7790

[ GameCube ] [ PlayStation 2 ] [ Windows ]

GameCube credits (2002)

92 people with 103 credits.

THQ Inc.

Vice President, Product Development Michael Rubinelli
Executive Producer Brian F. Christian
Producer Mark Morris
Assistant Producer Josh Austin, Dana Dispenza
Quality Assurance Lead Tester Byron Guerrero
On Site Lead Tester Ryan Winterholler
Tester Jonathan McMullen, Bobby Munguia, Alex Allper, Dennis Hong, Kevin Yang, Ryan Darden, Ken Bartlett, Jason Throop, Joe Lerman, David Wilkinson, David Lauritzen, Nicholas Saliani
Quality Assurance Technician Mario Waibel, Jason Roberts
Quality Assurance Database Administrator Jason Roberts
Quality Assurance Manager Monica Vallejo
Director of Quality Assurance Jeremy S. Barnes
Vice President, Marketing Peter Dille
Group Marketing Manager John Ardell
Associate Product Marketing Manager Paul Naftalis
Publicity Kathy Bricaud
Director, Creative Services Howard Liebeskind
Senior Manager, Creative Services Kathy Helgason
Creative Services Manager Kirk Somdal
Voice of Max David Kaufman
Voice of Nitro David Kaufman
Voice of Dr. Justice Neil Ross
Voice of Opponent Neil Ross, Joe Alaskey
Voice of Gearhead Wally Wingert
Voice of Slick Wally Wingert
Voice of Metacog Wally Wingert
Voice of Rupert Joe Alaskey
Voice of Backroads Joe Alaskey
Voice of Otto Noah Nelson
Voice of Fastlane Allison Levine
Voice of Sparky (CPU) Anndi McAfee
Writer David Wohl

Womb Music

Voice Over Casting and Directing Margaret Tang
Voice Over Engineering and Editing Rik Schaffer
Voice Over FX Design Rik Schaffer

Mattel Boys New Media

Producer Brian Ulinger
Associate Producer Jason Fay
Director of Licensing and Development Jeff Goodwin
Senior Vice President Amy Smith-Boylan
Senior Manager, Marketing Debbie Shlens
Assistant Product Manager Leslee Pitschke

Beyond Games

President Kris N. Johnson
Vice President Clark Stacey
Brainstorm Engine Architect Kris N. Johnson
Director of PD Jeff Peters
Creative Director D. Christopher Salmon
Game Designer Jeff Peters, Neil Melville
Director of Technology Peter Dalton
PC Programmer Bruce Johnson
GameCube Lead Programmer Ryan McBride
PS2 Lead Programmer Kennett Galbraith
AI Programmer Shane Smit
Tools Programmer Brad Ledbetter
Programmer Curtis Coalson
Generic Lead and Physics Programmer Daryl Tung
Tools Manager and Interface Scripting Joseph A. Hansen
Art Director Neil Melville
3D Level Artist Lyle Thompson, James Torrens, Joshua Scott Vaughan, Lehi Gabriel Avila
Assistant Art Director Tommy Hudson
3D and Texture Artist Bently Knight
3D Artist Manuel Rangel, Albert Alejandro, Rodney Olmos
Marketing Production Coordinator David Neale
Audio Director and Composer Rick Jackson
Audio Scripter and Sound Designer Jeff Crosby
3D Character Artist Ryan Peterson
Conceptual Artist Chris Hawkes
D Vehicle Construction Zygote Media, Stuart Ashton, Tony Avila, Ken Bishop
Lead Effects and Interface Scripter Darren Healey
Scripter Adam Howard
Mission Scripter John Tran
Director of Human Resources Jill Poe
IT Manager Jeff Smith
Tester Dale Meier, Lorin Cook, Aaron Zundel, Travis Bauer, Brandon Montrone, Dan Lloyd

MeshWerks

FMV 3D Art Juston Pazen, Dimitri Bourdos, Kevin Scheidle
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Collaborations

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Credits contributed by Jeanne.