🕹️ New release: Lunar Lander Beyond

Bubble Bobble

aka: Arcade Archives: Bubble Bobble, Bubble Bobble Classic
Moby ID: 787

[ All ] [ Amiga ] [ Amstrad CPC ] [ Android ] [ Antstream add ] [ Apple II ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ FM Towns ] [ Game Boy ] [ Game Gear ] [ iPad add ] [ iPhone add ] [ J2ME add ] [ MSX ] [ NES ] [ Nintendo 3DS add ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ Sharp X68000 ] [ Wii add ] [ Wii U add ] [ Windows add ] [ ZX Spectrum ]

Amiga screenshots

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Title screen
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Highscores table
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Credits
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Start of game
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Stage 1 finished
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Stage 2 - losing a life
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Stage 8 - it's getting crowded

Amstrad CPC screenshots

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Title
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Startup
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The beginning
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Get the fruit enemies leave behind
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Bubbles are your only weapon
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Trapped an enemy inside a bubble
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Onto the next level
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Collect all letters in the word EXTEND to get an extra life
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Get the clock to freeze time for a few seconds
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Round 8 and still have many lives
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Sweets galore!
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If you spend too much time in a level, this fella appears

Android screenshots

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Title screen
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Main menu
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Intro
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Trap the baddies in bubbles, then pop them
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Collect bonuses
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"Full screen" mode
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Continue screen

Apple II screenshots

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Title screen
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Starting a new game
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A game in progress
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Try to catch the bad guys in your bubbles

Arcade screenshots

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Title screen
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Intro
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First level
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Second level
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Enemy in a row
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4th level
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So much bubbles!
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5th level
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Water-bubble problem
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Collect cakes and fruits
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Enemy ghosts
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Life lost
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Hi-score
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Multiplayer

Atari ST screenshots

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Title screen
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The introduction to a new game
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Gameplay on level one
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Collect fruit for bonus points
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A game in progress
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Plenty of bad guys and bonuses on the screen!

Commodore 64 screenshots

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Title screen
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Title screen 2
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The introduction to a new game
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The first level
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Blow a bubble to destroy this bad guy!
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A more complicated level
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Collect fruit and other items to earn bonus points
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Fire breathing dragon.
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That's where we met.
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Now he is very angry.
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And now he is sad.

DOS screenshots

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Taito Fun Time Arcade (VGA)
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title screen (VGA)
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opening story (VGA)
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game beginning - (VGA)
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title screen (CGA)
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game beginning (CGA)
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Title screen (Tandy)
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Info (Tandy)
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Gameplay (Tandy)

FM Towns screenshots

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Title screen
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Loading screen
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Options
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Intro
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The first level - very simple
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You've made quite some bubbles
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Admiring your own work
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Stony level
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There are more platforms here
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A new enemy appears and kills me!..
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Bluish level with ghosts
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I'm hiding!..
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Lots of small platforms
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Sharks appear!
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Level design gets more and more elaborate
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Do I see a face here?..
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I definitely see a heart!..
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...and here is a big fish :)
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Hmm, how am I going to get up there?..
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They need my help!
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Wooden level
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Narrow passages
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Looks simple enough...
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...until you get stuck there and killed by powerful fish

Game Boy screenshots

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Title
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story
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Level 1
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GO!
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Surrounded by enemies
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Next level
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transport in bobble
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Long fall
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Ghost
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Game Over
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Half-bobbles
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Life lost

Game Gear screenshots

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Mode select
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Title
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Player select
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Intro
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Level 1
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Level 2

MSX screenshots

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Title Screen
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Watch out for the monsters
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Don't let them catch you!
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Shoot the monsters
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Catch the Bubbles! The bubbles change in fruits
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Collect the fruits for bonuspoints
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Continue? Yes or No?

NES screenshots

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Title
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Title screen (Japanese Famicom Disk System)
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Main menu
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Nice :)
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Neat level, with some cherries
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Easy symmetrical level
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The baddies are coming...
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Hehehe, those were baddies, now they are BUBBLES
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Exploding bubbles leave some stuff behind
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Level completed, muahahahaha!
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A more difficult level. Less place to make bubbles, and those white suckers are tougher
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A level full of angry fish
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Now all the angry fish are gone, a super-angry fish appears
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Title screen for the European release.
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A lot of blue bubbles.
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Starting level eight.

Sharp X68000 screenshots

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Loading screen
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Title screen
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Tutorial
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Main menu
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Configuration, here you can switch from Bubble Bobble to Super Bubble Bobble
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Start of the game
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Damn it, all I wanted was that cocktail
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Pausing just before the start of round 11, this one is a homage to another Taito classic - Space Invaders
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The heart-shaped Round 13
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The red cross gives fire breathing ability
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HELP! ...the good ol' girlfriend kidnapping plot
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Two player game

ZX Spectrum screenshots

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Loading Screen
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The little dragon can shoot bubbles at the enemies
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The bubbles that you shoot can trap the enemies
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If you pop the bubble that an enemy is in they turn into items which you can pick up for points
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The game isn't over if you fall off the bottom of the screen
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When you fall off the bottom of the screen you appear at the top
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When hit by an enemy you lose a life
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Different enemies appear as you get further into the game
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Enemies are trapped
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Take the crystal
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An apple to take
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Life lost
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Start new level
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Game Over
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1 or 2 players?
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Deadly battle. Should only one to survive.
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