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Jumpman

Moby ID: 80

Climb through Jupiter Headquarters searching for alien bombs! Use your jumping ability to dodge robots, avoid dragons, catch moving ladders, and more. Thirty levels and seven lives make Jumpman exciting and challenging.

Source:

Back Cover

The enemy has infiltrated JUPITER headquarters! ALIENATORS have sabotaged all systems and planted bombs throughout its thirty levels... ready to blast Headquarters to ashes at any moment. Can their mission of destruction be stopped? Already, JUPITER #1 is starting to crumble. Can it be saved? Can the other two command centers be reached before the ALIENATORS advance and destroy them as well? IT'S UP TO YOU!

You've been trained as the government's top secret weapon, the only one who can defuse the bombs and restore communications. YOU ARE JUMPMAN. With your quick wits, unparalleled speed and SEVEN LIVES, you can maneuver your way to every corner of Headquarters. Only by scaling the many ladders, girders and perilous ropes that provide access to the hidden interiors and mystery mazes of Headquarters, can you reach every bomb.

JUMPMAN must fight off the ALIENATORS' bullets...and be forewarned...backup forces of robots, dragons, birdmen, flying saucers and other demonic destroyers are also headed your way. Even if you escape the clutches of these arch enemies, beware of crumbling girders and vanishing escape routes.

BE ALERT. With your joystick, you must activate your tiny jet boosters to scale each level of JUPITER Headquarters and avoid deadly obstacles. If your jumps are on target, you'll succeed in restoring power to Headquarters and save the people from annihilation. BUT BE CAREFUL! You may mistime your jumps and find yourself dangling from a ledge with your seven lives gone. BE WARNED!

  • Joystick-controlled
  • Numerous Levels
  • Several Difficulty Options
  • Multiple Speed Adjustments
  • High Score and Bonus Table
  • For Ages 10 through Adult
  • Exciting Graphics and Sound

GAME CONTENTS: - Game Manual - Game Program

Source:

Back Cover - Commodore 64

Jumpman

Only Jumpman's quick reflexes, unparalleled speed and seven lives can save Jupiter Command Center from the fiendish ALIENATORS who have infiltrated the center and planted bombs throughout its 30 levels. The mission is to diffuse the bomb and save the Command Center. You must leap girders, climb ropes and scale ladders to reach the bombs. Watch out! Enemy bullets, robots and birdmen are bent on your destruction! Can you master all 30 different screens?

Joystick controlled

One to four players

Disk: Atari, Commodore 64, Apple

Cassette: Atari, Commodore 64

Source:

Epyx Computer Software Catalog (1983)

Jumpmanā„¢

by EPYX, Inc.

Entertainment Family### IBM Personal Computer Software

Climb through Jupiter Headquarters searching for alien bombs! Use your jumping ability to dodge robots, avoid dragons, catch moving ladders, and more. Thirty levels and seven lives make Jumpman exciting and challenging.

Source:

Front of Box - PC Booter (US)

JUMPMANā„¢

Designed by Randy Glover

The ALIENATORS have infiltrated JUPITER headquarters and planted bombs throughout its thirty levels. Only by scaling the many ladders, girders and perilous ropes that provide access to the hidden interiors and mystery mazes of Headquarters, can you reach every bomb. As JUMPMAN, you must fight off the Alienators' bullets, robots, dragons, birdmen, flying saucers and other demonic destroyers. Even if you escape the clutches of these villainous fiends, beware of crumbling girders and vanishing escape routes.

Should you avoid the Alienator, climb to the top and try to work your way down, or try to hurdle him and defuse the bombs closest to you before they go off ? The choice is yours. But be careful, you may mistime your jump and find yourself dangling from a ledge with your seven lives a mere memory.

*** 30 Screens * 8 Speeds * 5 Skill Levels * 7 Lives * JOYSTICK CONTROLLED * One to Four Players**

Source:

Back of Box - C64 (US)

JUMPMANā„¢

Designed by Randy Glover

Jupiter Headquarters have been infiltrated. Saboteurs have planted bombs throughout its thirty levels.
You're JUMPMAN the planet's last hope. Your mission is to defuse the bombs. Scale ladders, ropes, girders and use jet boosters to jump like a human grasshopper. You must fight off robots, vampires, dragons and other merciless attackers. A hazardous and shocking journey lies ahead.
Jump for your life!

  • Type of program : Action game
  • No. of players : 1-4
  • Age category : 8 and up
  • Controller : Joystick
  • Screens : 30
  • Game speeds : 8
  • Skill levels : 4 (5 in disk version)
  • High Score Table : Yes (saveable in disk version)

Source:

Back of Box - C64 (UK)

One of the earliest games in the platformer genre, Jumpman sees you take on the role of an intrepid agent tasked with collecting and disarming deadly bombs laid by the evil Alienators. Traverse the 30 challenging levels of Jupiter headquarters, running, climbing and jumping from platform to platform - but watch out! A single misstep will send you tumbling to the ground!

Originally released in 1983, Jumpman became the first big hit for developer Epyx, and remains an icon of the platformer genre.## Features

  • 30 different levels
  • 5 different modes (Beginner, Intermediate, Advanced, Grand Loop and Randomizer)
  • Play with up to 4 players in a round-robin fashion

Source:

Steam Store Description


Contributed by Demian Katz, Jacqke, Trixter, jean-louis, Rik Hideto.


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