The Summoning

Moby ID: 800

[ All ] [ DOS ] [ PC-98 ] [ Windows add ]

DOS screenshots

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main title
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Copywrite protection
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main & first menu in the game (among many)
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selecting a character
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stamina
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choosing your fighting skills (the bright yellow marks the selection)
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choosing magic abbilities
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your character ingame taken (stats, items, actions)
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Game start
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The secret messenger briefs you on your mission...
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Skulls that talk! Not very useful though...

PC-98 screenshots

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Title screen
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Main menu
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For weeks your custom character dedicates day and night to the teachings of both Khail and Jairus
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Or just select one of the pre-made characters
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Shadow Weaver's horde attacks the Council
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Rowena gives you some items and sends you through a gateway to a labyrinth
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A talking skull
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In dialogue key words are highlighted
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At least the game has an auto-map
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Inventory screen
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To cast spells you have to combine learned hand gestures to prepare magic
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Fighting enemies
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