🕹️ New release: Lunar Lander Beyond

Sherlock Holmes: The Devil's Daughter

Moby ID: 81862

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Windows screenshots

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Main menu
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There are two difficulty levels to choose from
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Our two heroes, Sherlock Holmes and Dr. Watson, have been redesigned.
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Our new neighbor plays an important role during the framing story.
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Now we have to choose between two options during the character assessment.
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We got it wrong and have an incomplete character profile.
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Sometimes we have to refute statements with evidence.
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Holmes' apartment
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The game tells us what our goals are.
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We can dress up Holmes.
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We can also played in first-person.
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Sometimes we have to find our way in bigger environments.
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During loading times, we can view our notebook.
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Visiting Whitechapel, London's poor district.
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Searching for evidence.
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We choose our destination from the map.
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Listening in on bar patrons.
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Reviewing the evidence
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A stealth segment with Wiggins.
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Polishing the suspect's shoes.
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Researching a piece of evidence.
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Holmes' adoptive daughter.
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All dialogue is saved in the notebook.
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We use Holmes' intuition to find hidden pieces of evidence.
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We combine clues to deductions.
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Often we have to choose from two possibilities.
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Viewing an item in close-up view.
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Following a trace with Toby.
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Most mini-games can be skipped.
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We formed a deduction.
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In this case some of our deductions are not compatible to each other.
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Lockpicking is the most common mini-game.
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Opening a safe.
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Using the lab.
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We use the map to find a certain location.
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Holmes is in danger!
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Participating in a bowling competition.
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Murder!
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Sometimes we have to bring past happenings in the correct order.
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Scotland Yard.
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Deciphering a message.
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A secretive club house.
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A visit to the hospital.
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Holmes is under fire.
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One of the first big logic puzzles.
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Of course there is also a rhythm mini-game.
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This section is puzzle-heavy.
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This guy is an important part of the third case.
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A present flies through the windows.
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Oh my god, Sherlock, a bomb!
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Holmes in disguise.
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Another quick-time sequence.
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Who's that priest?
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We found a destroyed message.
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A stealth sequence.
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In the fourth case we investigate a traffic accident.
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Every game needs a sewer section.
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