Rise of Nations
Releases +
Windows
May 2, 2003 Release | |
Published by: | Microsoft Corporation |
Developed by: | Big Huge Games, Inc. |
Publishing label: | Microsoft Game Studios |
Cutscenes by: | Blur Studio, Inc. |
Middleware by: | GameSpy Industries Inc. |
Testing by: | Volt Information Services, Inc. |
Copy Protection by: | Macrovision Corporation |
Countries: | Ireland, United Kingdom |
eBay Product ID: | [ Please login / register to view ] |
UPC-A: | [ Please login / register to view ] |
add product code |
May 14, 2003 Release | |
Published by: | Microsoft Corporation |
Developed by: | Big Huge Games, Inc. |
Publishing label: | Microsoft Game Studios |
Distributed by: | NBG EDV Handels- und Verlags GmbH |
Cutscenes by: | Blur Studio, Inc. |
Middleware by: | GameSpy Industries Inc. |
Testing by: | Volt Information Services, Inc. |
Copy Protection by: | Macrovision Corporation |
Countries: | Austria, Germany, Switzerland |
Game Manual: | [ Please login / register to view ] |
Reference Card/Guide: | [ Please login / register to view ] |
UPC-A: | [ Please login / register to view ] |
add product code |
May 20, 2003 Release | |
Published by: | Microsoft Corporation |
Developed by: | Big Huge Games, Inc. |
Publishing label: | Microsoft Game Studios |
Cutscenes by: | Blur Studio, Inc. |
Middleware by: | GameSpy Industries Inc. |
Testing by: | Volt Information Services, Inc. |
Copy Protection by: | Macrovision Corporation |
Countries: | United States |
eBay Product ID: | [ Please login / register to view ] |
ASIN: | [ Please login / register to view ] |
UPC-A: | [ Please login / register to view ] |
Game Manual: | [ Please login / register to view ] |
Reference Card/Guide: | [ Please login / register to view ] |
add product code |
May 23, 2003 Release | |
Published by: | Microsoft Corporation |
Developed by: | Big Huge Games, Inc. |
Publishing label: | Microsoft Game Studios |
Cutscenes by: | Blur Studio, Inc. |
Middleware by: | GameSpy Industries Inc. |
Testing by: | Volt Information Services, Inc. |
Copy Protection by: | Macrovision Corporation |
Countries: | France |
UPC-A: | [ Please login / register to view ] |
add product code | |
Countries: | Denmark, Finland, Norway, Sweden |
UPC-A: | [ Please login / register to view ] |
add product code | |
Countries: | Spain |
add product code |
May 23, 2003 Release | |
Published by: | Microsoft Corporation |
Developed by: | Big Huge Games, Inc. |
Publishing label: | Microsoft Game Studios |
Distributed by: | Leader S.p.a. |
Cutscenes by: | Blur Studio, Inc. |
Middleware by: | GameSpy Industries Inc. |
Testing by: | Volt Information Services, Inc. |
Copy Protection by: | Macrovision Corporation |
Countries: | Italy |
UPC-A: | [ Please login / register to view ] |
Game Manual: | [ Please login / register to view ] |
Reference Card/Guide: | [ Please login / register to view ] |
add product code |
Windows Patches | |
---|---|
2003-06-01 | Patch 1 (v01.14.05.0902) - multiplayer fixes, scenario editor tweaks, bug fixes, anti-cheat improvements |
2003-06-14 | Patch 2 (v01.14.06.0500) - multiplayer fixes, game update functionality separated from GameSpy, Conquer the World mode crash related to 16-bit vs 32-bit color on battle loading has been fixed, added a semi-documented way of adjusting the colors as requested by some colorblind players |
2003-06-17 | Patch 2 hotfix - replaced incorrect file versions from previous patch, multiplayer hosting now possible for players who use routers |
2003-11-13 | Patch 3 (v02.03.11.0302) - balance changes, bug and crash fixes, improved unit auto-targeting, scenario editor improvements, GameSpy multiplayer improvements (e.g. quickmatch added), new hotkeys added, replay playback optimized, better Auto AI for citizens constructing buildings, AI no longer hangs in Medieval Age in some rare occasions, support for custom scenarios and scripts in multiplayer, added random factions and starting positions in Conquer the World mode |
2004-08-10 | Patch 4 (v02.04.04.2903; auto-update only) - balance changes |
Releases contributed by Jeanne, Plok, Indra was here, Xoleras.