🕹️ New release: Lunar Lander Beyond

Continuum

aka: Alpha Waves
Moby ID: 939

[ All ] [ Amiga add ] [ Atari ST ] [ DOS ]

Atari ST screenshots

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Title
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Language menu
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Main menu
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First room in action mode
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A door
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Leaving the current room
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Horrible color scheme. And at the opposite wall we can see a locked door
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You can bounce pretty high
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Something is moving down there
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Game over
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Got a high score!
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The high score table
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Select start area i emotion mode
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A room with four exits: two easy ones, one a little bit harder and a locked one
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Visited rooms are lit up on the map
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That's a bird
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A room in the meditation area
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Title screen (Hi-Res)
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Main menu (Hi-Res)
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Map (Hi-Res)
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The game looks horrible in high resolution, and the room names are all messed up (Hi-Res)

DOS screenshots

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Title Screen (Continuum)
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Title Screen (Alpha Waves)
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Movement and viewpoint tutorial
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Level: Flag
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Level: Key (get the key to unblock the exits)
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Level: Bloody
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Level: Paths
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Level: Zigzag
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Level: Cepheid (note centipede-like creature at the top of the room)
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Level: Gleems (arrows slide you off)
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Level: Lamy
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Level: Aegyptia (pyramids -- get it?)
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Level: Diagonal
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Level: Indirect (must find different way to reach exit)
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Level: Bubble (hey, these platforms sink the more I bounce on them!)
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Out of time!
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Alpha Waves title screen (EGA)
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Action (EGA)
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Alpha Waves title screen (CGA)
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Action (CGA)
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Title screen (Hercules)
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Action (Hercules)
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