Don't Knock Twice
Moby ID: 95678
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Xbox One credits (2017)
32 people with 33 credits.
Wales Interactive |
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Developed by | The Wales Interactive team |
Game Director | David Banner, Richard Pring |
Game Designer, UI Designer | Samuel Leigh |
Animation, Technical Animation | Samuel Leigh |
Lead Game Programmer | David A'Hern |
Game Programmer | Lee Jeffery |
Technical Designer | Spas Dimitrov |
Game Character, Environment & Lighting Artist | Richard Lee Rowlands |
Game Props & Environment Artist | Daniel Joseph |
Game Composer & Sound Engineer | Gareth Lumb |
Game Marketing, PR & Communications | Benjamin Jamal Tester |
Game Concept Artist | Chris Phillips |
QA | Jack Martin, Tim Barker, Peanut, Charlotte Dodsley, Radu Bonte, Sean Ellis |
Localisation | Golden Pen Studio, Ivan Kolomiiets, Oskar Hillebrandt |
Paintings Reference courtesy | National Gallery of Art - Washington |
Main Partners |
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Based on Don't Knock Twice (2016) Written by | Mark Huckerby, Nick Ostler |
Film Director | Caradog James (Red and Black Films) |
Film Producer | John Giwa-Amu (Red and Black Films) |
- | Ffilm Cymru Wales, Pinewood, Altara, Welsh Government [Llywodraeth Cymru] |
Made with | Unity |
© 2017 | Wales Interactive Ltd. |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Soul Axiom, a group of 11 people
- Soul Axiom Rebooted, a group of 11 people
- Maid of Sker, a group of 11 people
- Sker: Ritual, a group of 10 people
- Time Carnage, a group of 10 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- David Banner on 24 other games
- Sean Ellis on 24 other games
- Richard Pring on 18 other games
- Benjamin Jamal Tester on 16 other games
- Lee Jeffery on 14 other games
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Credits contributed by Freeman.