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Description

This simulation puts you in the cockpit of the A-10 Thunderbolt II, which is also known as the "Warthog". As the game's name implies, it is used mainly to hunt enemy tanks, but also for destroying roads and bridges

You are armed with 30mm Avenger cannon which can fire around 70 times a second. Multiple camera angles are featured. Landing is automated and an accelerated time function is on offer.

Characters have full AI to act without your involvement, and will communicate with you in-flight. Actions in one mission affect another - something you failed to destroy in one mission can attack you later.

Version 1.5 re-released in 1991 added 7 new scenarios set during the Operation Desert Storm in Iraq.

Screenshots

A-10 Tank Killer DOS Vehicle preview (MCGA/VGA)
A-10 Tank Killer Amiga Takeoff
A-10 Tank Killer Amiga Title Screen 2
A-10 Tank Killer DOS Campaign Top Performances (MCGA/VGA)

Promo Images

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Alternate Titles

  • "A-10 Tank Killer: Version 1.5" -- Extended re-release

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User Reviews

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Critic Reviews

The Games Machine (UK) DOS Feb, 1990 96 out of 100 96
Play Time DOS Apr, 1991 90 out of 100 90
Play Time Amiga Apr, 1991 90 out of 100 90
Zzap! Amiga Feb, 1991 90 out of 100 90
Computer Gaming World (CGW) DOS Jun, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Zero Amiga Apr, 1991 76 out of 100 76
ASM (Aktueller Software Markt) DOS Apr, 1990 8.4 out of 12 70
Amiga Power Amiga Jul, 1991 68 out of 100 68
Amiga Power Amiga Aug, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50
Computer Gaming World (CGW) DOS Dec, 1989 Unscored Unscored

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Trivia

German Index

German BPJS (the German public authority responsible for putting media on the index) argued that single buildings that can be bombed in the game are usually inhabited by humans who could get killed during the bombings. This is, according to German law, an act of cruelty against mankind, and therefore the game is put on the index in Germany.

Inaccuracies

While A-10 is supposed to be a single-seater attack plane, Dynamix chose to give you a backseater in order to add some "interaction".

Great Warplanes Series

According to the game designer Damon Slye, initially he had plans to make a single game that would encompass airplanes and battles from the different eras - both old and new. But Ken Williams, the head and founder of Sierra company that purchased Dynamix around that time, had suggested that instead he should make several games dedicated to a single time period each. Thus, a series of much more detailed air combat games was born.

Graphics

And according to the same person, A-10 happens to be among the first if not the first PC simulator to utilize 256 color VGA graphics for 3D environments, and not only used for menus or cockpit art.

Additional information contributed by Alexander Schaefer

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Contributed to by Neepie Lantern (535) and Jon de Ojeda (595)