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Alexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on the field. This is used to good effect, as battles can easily contain hundreds of units. Finally, multiplayer and skirmish levels are available, and the soundtrack (of the game and the movie) is by the composer Vangelis.

The actual goals for each mission vary, but they all are of the "Destroy/Survive/Escort" variety. Still, the scale of the battles is interesting, as is the opportunity to replay some of the great battles of Alexander's rule.


Alexander Windows Single mission menu.
Alexander Windows Your first battle.
Alexander Windows Alexander talking to his father after the battle.
Alexander Windows Load Screen.

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Alternate Titles

  • "亚历山大" -- Chinese spelling (simplified)
  • "Александр" -- Russian spelling
  • "Alexandre" -- French title
  • "Aleksander" -- Polish title
  • "Alejandro Magno" -- Spanish title

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User Reviews

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Critic Reviews Dec 23, 2004 16 out of 20 80
Gry Onet Mar 07, 2005 8 out of 10 80
Game Captain Dec 15, 2004 79 out of 100 79
Gameplay (Benelux) Dec 24, 2004 79 out of 100 79
Gameswelt Dec 05, 2004 71 out of 100 71 Nov 25, 2004 14 out of 20 70
GameStar (Germany) Dec, 2004 68 out of 100 68
Pelit Feb, 2005 55 out of 100 55
GameSpot Dec 06, 2004 5.2 out of 10 52
PC Powerplay Dec, 2004 41 out of 100 41


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  • PC Powerplay (Germany)
    • Issue 01/2005 - Game With The Most Units Per Square Meter in 2004

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qwertyuiop (33318) added Alexander (Windows) on May 14, 2006