DescriptionA complex game in which you can create your own ecosystems, animals or vegetables, then watch them eat, evolve, mate, or die.
Feel free to create funky animals! How about a giant snail that would have to eat several trees each day to survive - or a small kangaroo that would lay eggs and eat only bugs? You can even edit their DNA code, and make your animals mutate.
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- "SimLife: La Cour De Recreation Genetique" -- French tag-lined title
- "SimLife: Der genetische Spielplatz" -- German full title
Part of the Following Groups
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Datormagazin||1993||96 out of 100||96|
|CU Amiga||May, 1993||93 out of 100||93|
|ASM (Aktueller Software Markt)||Sep, 1993||11 out of 12||92|
|Games Master||Sep, 1993||88 out of 100||88|
|Amiga Format||Sep, 1993||86 out of 100||86|
|Amiga Joker||Sep, 1993||74 out of 100||74|
|Joker Verlag präsentiert: Sonderheft||1993||74 out of 100||74|
|The One Amiga||Aug, 1993||74 out of 100||74|
|Amiga Power||Sep, 1993||50 out of 100||50|
|Amiga Joker||Sep, 1993||46 out of 100||46|
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Amiga versionThis was the first Amiga game for which the AGA version (for A1200 and A4000 based systems) was released before the standard version. As the VGA PC graphics could be ported directly across to the 256-colour AGA mode, this made the conversion easier. Several Mindscape titles around the time also offered AGA enhancements.
- Power Play
- Issue 02/1993 – Best Manual in 1992
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.