What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)
Your uncle's property is quite nice piece of land.
In your mother's room, looking from the 1st-person perspective.
Sorry, this morning I'm gonna skip the practice.
Jumping into the unknown... he sure can sustain a falling damage.
Checking new weapons at the armory.
Blending with crowd is the essence of stealth play.
When you get tired of running around, let the horse do it for you.
For the right price you can travel to any town in an instant (not considering the loading time).
Ah Florence, looks like any other day.
"Swing it, shake it, move it, break it, show 'em how good you aaare!"
Once again, no place is out of your reach.
Let's hope nobody's gonna move that haystack below.
Only Ezio and eagles are crazy enough to reach for the top.
A leap of faith.
I'm still alive... well, it's a game after all.
Use smoke bomb to confuse the enemies for a brief period of time, and lower their ranks.
That was a good counter-attack, I'll say.
And stay down!
Swinging is one thing, hitting is what counts.
You can pay courtesans to help you blend in the crowd or have them seduce the guards.
Map of the area.
Nothing strange at the docks.
Fisherman won't mind you passing by... this time running, swimming, flying, it's all there.
You can rotate the camera simply to enjoy the view or when you search for something.
This area looks quite desolate comparing to towns.
Mr. Haystack, here I come!
With twin-blades you can kill two guards at once before raising any suspicion.
That's three down, one to go.
Weapon and items selection screen won't pause the game.
Locking on to a single foe.
Even though heavily outnumbered by the heavy-armour guards, Ezio does not surrender easily.
When you don't have any weapon and grab an enemy, you'll be able to show some serious moves.
The loading screen is once again interactive.
If Desmond has learned anything from the first game, then that he can throw a punch too.
Animus 2.0 ready for Desmond to dive into the past.
Florentina in 1476 - your home for the next few hours.
Eagle visions makes it easy to know enemies and friends.
Finally back into full assassin's gear.
I guess that hurt.
Climbing up a tower - that's what Ezio does.
100 feathers are waiting to be found in the city - if you've the patience to look.
You can hire guys, girls, monks and such to follow you around, providing a group you can hide in anytime. Luckily, they can also climb onto buildings.
One of the "eavesdropping" missions. Don't get too close, don't stay too far, you know what I'm saying?
Ahhh, that's what I call nice weather... just a regular day in Venice, swimming at the port, enjoying life... with a wet head...
...or paddling through Venice on that nice little boat... life is good!
Ahhhh, how beautiful... view of Venice
Ezio's inventory. This scimitar looks impressive, right?
All those bad guys... too many bad guys... and you'll have to kill 'em all, so it seems
Spotting all those weird glyphs, you can unlock pieces of what they call "Truth"... apparently a video that tells you the truth about the world... This is the single most awesome side-quest ever
The game has plenty of information about everything.. people, historical landmarks...
Fast-travel station. Go wherever you want, for a small price
I'm outside of Forli. A quiet place. Just playing with the horse :)
YOU SPOONY BARD!!! :))
You can even hire a painter! Not much use, but still... nice
Market. People talk to each other all the time. And I'm looking at this tasty hanging meat :)
Ezio is posing for the camera outside of the doge's palace. Tough guy :)
Ezio and Rosa... just comrades, or more than that?
Yo, Tony, I know we got dat mission an' all... but look at those prrrretty ladies 'ere... whaddasay we... ya know... HIRE them? Ya know what I mean, eh, Tony? :)
The game has a lot of such beautiful buildings. It's a pleasure to just walk around this world
I was climbing on that tower, and suddenly saw such a face :)
Lots, lots of detail. Take a look at those guys. One is cleaning the street, another one is stretching; in a moment he will proceed to work on that building
This is Leonardo da Vinci. Really. Nice house design. And he uses swear words. If I only knew when I was looking at his "Madonna with the Baby"... :)
Oh wow! Leonardo's flying machine really flies! AWESOME!..
Each major assassination ends with such a "private" scene. Last words, that kind of thing
Fireworks are exploding in the sky, and Ezio is training his pistol-shooting skill on dummies
Tuscana Fields - Best ACII picture ever.
Venice at night.
Basilica di San Marco.
Traveling is never safe in the Renaissance Italy
The sequel begins with a quick recap of the original.
Escaping the institute. Are some of Desmond's fighting memories staying with him?
Your new support crew.
Ezio, your next ancestor.
You can grab individual enemies to lock them up in fights.
Looting is a new mechanic for the sequel.
Every person or place you visit gets a database entry added.
Hitting the streets.
Free running works the same as the first game.
The rooftops are still your friends.
Hidden treasure chests can be looted.
Ezio's not an Assassin yet, but he can still climb like one.
Synchronization points fill in areas of your map if you climb to them.
And of course, there's the dramatic way down.
Shops exist around town that sell everything from weapons to paintings for your home.
Ezio's villa. Spend money to upgrade it.
Weapons room in your villa. Purchased weapons stored here.
Codex pages are scattered around Italy. What could they mean?
Streets of your village. Invest in shops, and they'll pay back income.
Travelling through Tuscany on horseback.
Loading screen from "inside" the Animus.
Climbing high towers (synch points) uncovers more of the map.
Swordfighting still favors blocks and counters.
Streets of Venice.
Later in the game, Ezio will learn how to "blend" with groups to hide.
Wouldn't be Venice without canals.
Yes, we have documented the game about dysentery. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Big Money! Big Prizes! I love it!"