DescriptionIn Goldrunner, a vertically scrolling shooter, earth has to be evacuated because of the damage caused by environmental pollution. Unfortunately the space ships have to pass through the world of Triton - and the inhabitants are unfriendly. So the obvious solution is to destroy the rings, huge space stations. A full frontal attack is without a change of success because the rings have to be destroyed from within. So the player is chosen to man a small space ship to do the job.
Every ring has a certain amount of energy which has to be reduced by destroying everything inside. Of course the Tritons won't give up without a fight, but touching the enemies won't hurt the space ship (it hurts them): the only way to die is by touching enemy mines (the ship can take up to five hits) or by flying against a high, indestructible building (instant death). The ship also has a turbo boost function and between levels there are bonus rounds which are used to rack up points for the high score list.
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|ASM (Aktueller Software Markt)||May, 1987||9.8 out of 12||82|
|Tilt||Jul, 1987||16 out of 20||80|
|Happy Computer||1986||78 out of 100||78|
|Computer and Video Games (CVG)||Jun, 1987||7 out of 10||70|
|ATARImagazin||Sep, 1987||3 out of 6||60|
|ST Action||May, 1988||58 out of 100||58|
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Unreleased Commodore 64 versionA Commodore 64 version was never released, but there exists a demo version for it.
- Power Play
- 1988 (Special Issue 2) – #3 Best Digitized Speech in 1987
- Issue 01/1989 – The "Oops, we forgot that" Special Award (for the missing joystick support in the Amiga version)