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Description

This platform romp has similarities to Ghosts 'N Goblins, sending you on a journey to defeat the forces of evil. You start the game with nine lives, and you'll need them although there are only 3 (large) levels, each finishing with a boss. All manner of monsters block your path and must be attacked with your horizontally-travelling daggers. Additional weapons can be collected, as can bonus orbs, and the chance to summon a spirit to attack for you on the toughest sections.

Screenshots

Beyond the Ice Palace Amstrad CPC I can enter my names for high score.
Beyond the Ice Palace Commodore 64 Level 2
Beyond the Ice Palace ZX Spectrum Use the floating platforms to get higher up
Beyond the Ice Palace ZX Spectrum The back story

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Jul, 1988 8 out of 10 80
The Games Machine (UK) Amiga Sep, 1988 78 out of 100 78
The Games Machine (UK) Atari ST Jun, 1988 76 out of 100 76
Computer and Video Games (CVG) Commodore 64 Apr, 1990 70 out of 100 70
Computer and Video Games (CVG) Amstrad CPC Apr, 1990 69 out of 100 69
Computer and Video Games (CVG) ZX Spectrum Apr, 1990 69 out of 100 69
ACE (Advanced Computer Entertainment) Atari ST Jun, 1988 677 out of 1000 68
ACE (Advanced Computer Entertainment) Amstrad CPC Jun, 1988 648 out of 1000 65
Power Play Atari ST May, 1988 6.5 out of 10 65
Power Play Amiga Sep, 1988 60 out of 100 60

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Trivia

Development

Beyond the Iron Palace was originally being developed as a licensed Thundercats game, however Elite had commissioned three different games for the license and FTL completed theirs first.
Contributed to by B.L. Stryker (20920) and Martin Smith (66831)