DescriptionAfter a devastating atomic war, the world population was nearly annihilated, and the survivors had to hide deep underground. In the meantime, a peaceful race of human-like creatures, the boozooks, populated the Earth. After the humans ascended to the surface again, they started a bloody war against this race. The boozooks were mercilessly destroyed, their culture demolished, and in the end of the war they were enslaved by humans.
The vertical, economically self-sufficient city of Vlurxtrznbnaxl was erected, controlled by a corrupt leader known as BigWig, who oppressed population with heavy taxes and freedom restrictions. The genius Professor Azimuth, sympathetic to the cause of the boozooks, has discovered a mysterious object or entity known as the Schnibble, which apparently could bring peace and prosperity to the world. However, BigWig's henchmen kidnap the professor and even shoot a teddy bear that belongs to his little adopted half-boozook son Woodruff. Applying a device called Viblefrotzer to himself, Woodruff physically ages fifteen years, and feels strong enough to begin a search for his foster father and find a way to dethrone BigWig.
Woodruff is an adventure game with a cartoon-like appearance and many tricky puzzles, similar in art style and design to the Gobliiins series by the same creators. Unlike Gobliiins, this is a full-fledged adventure where the player character can move around freely, explore the large city, and interact with many characters. The interaction with the environment is done with a simple point-and-click system, without separate verb commands. The majority of the puzzles are inventory based; beside items, Woodruff can also use various spells (such as, for example, levitation) as well as ancient boozook formulae, which he has to learn and collect in order to advance in the game.
- "וודרף והשניבל של אזימוט" -- Hebrew spelling
- "Woodruff i Sznible profesora Azymuta" -- Polish title
- "Woodruff et le Schnibble d'Azimuth" -- French title
- "Woodruff and The Schnibble of Azimuth" -- European title
Part of the Following Group
|Après moi, les boozooks||Windows 3.x||Cor 13 (174202)|
|MikroBitti||Windows 3.x||Apr, 1995||90 out of 100||90|
|PC Gamer||Windows 3.x||Aug, 1995||90 out of 100||90|
|PC Games (Germany)||Windows 3.x||Mar, 1995||89 out of 100||89|
|Power Play||Windows 3.x||Feb, 1995||82 out of 100||82|
|Adventure Classic Gaming||Windows 3.x||Dec 08, 2008||80|
|Przygodoskop||Windows||Dec 26, 2003||80|
|Gameplay (Benelux)||Windows 3.x||Apr, 1995||74 out of 100||74|
|PC Player (Germany)||Windows 3.x||Feb, 1995||73 out of 100||73|
|Génération 4||Windows 3.x||Jan, 1995||61 out of 100||61|
|World Village (Gamer's Zone)||Windows 3.x||1995||60|
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German versionIn the German version of the game, there's a bug. The code to the safe in Boozook Temple that appears on your Tobozon (given by the Boozook Warrior from the past) is wrong. You have to listen carefully to what the Warrior says, and enter the code you HEAR from him, not the one which appears on your Tobozon.
References to the gameIn the first level of Gobliiins 4, also designed by Pierre Gilhodes, at Tchoup office you could see the box of The Bizarre Adventures of Woodruff and the Schnibble, an obvious reference to the fact that Woodruff was nickname Goblins 4 by fans because of its similar design and gameplay to those of the Gobliins series.
- PC Player (Germany)
- Issue 01/996 - Special Award for being the "Tongue Twister of the Year 1995"
Additional information contributed by Ingsoc.