Battle of Antietam (Commodore 64)

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Battle of Antietam is a grand tactical simulation of the bloodiest day of the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek.

The game is played in 11 turns each representing 1 hour of real time. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory.

The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another person or the computer can play either side.


Battle of Antietam Commodore 64 Statistics
Battle of Antietam Commodore 64 The war has begun
Battle of Antietam Commodore 64 Options
Battle of Antietam Commodore 64 Your opponent's army

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Critic Reviews

Computer Gaming World (CGW) Oct, 1990 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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NGC 5194 (17286) added Battle of Antietam (Commodore 64) on Apr 03, 2003
Other platforms contributed by NGC 5194 (17286), Kabushi (141390) and Terok Nor (20787)