User review spotlight: Carmageddon (DOS). Released in 1997.

Sorcerer Lord (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

Sorcerer Lord is a medieval fantasy game of tactical warfare.

The evil Shadowlord's army is threatening to overrun the peaceful country of Galanor. The alliance of races in Galanor isn't very fond of suppression, slavery or extinction, so they are preparing for war -- it's your job to coordinate the Galanorian defense.

Movement and combat are turn-based. You and the Shadowlord alternately recruit new troops, move armies on a 2D hex-map of the land and try to conquer the enemies garrisons. The outcome of fights is shown as plain text only. Although the gameplay is quite simple, there are a few tactical knacks like certain races fighting more fiercely in certain terrain types, fatigue levels and basic statistics for army leaders. Despite the game's title, magic is a rather unimportant element of chance in battles and not under your direct control.

The game contains a time limit; you've got 40 turns in easy level, less in advanced levels.

Screenshots

Sorcerer Lord Commodore 64 Overview
Sorcerer Lord Commodore 64 Select level of difficulty
Sorcerer Lord Commodore 64 The computer's move

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The Press Says

ASM (Aktueller Software Markt) May, 1988 9 out of 12 75

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Trivia

The game box contained two 5 1/4" discs and one 3 1/2" disc, a comprehensive players guide, a reference card, a warranty card and a nice paper map of Galanor.
Quapil (4739) added Sorcerer Lord (Commodore 64) on May 23, 2003
Other platforms contributed by -Chris (7347), Kabushi (126886) and Xoleras (66204)