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Description

Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

Screenshots

Dick Tracy Amiga Got mowed down - Game Over!
Dick Tracy Atari ST Oh look... it's just like the Amiga version!
Dick Tracy Atari ST And yet another 1 to 1 conversion that didn't use the might of Commodore's computer.  Then again it didn't use the might of any computer.
Dick Tracy Commodore 64 Oooh... this bad guy is wearing a dark trenchcoat.

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User Reviews

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Critic Reviews

Play Time Atari ST Apr, 1991 85 out of 100 85
ASM (Aktueller Software Markt) Amiga Jan, 1991 6.2 out of 12 52
ASM (Aktueller Software Markt) Atari ST Feb, 1991 6 out of 12 50
ASM (Aktueller Software Markt) DOS Feb, 1991 5.2 out of 12 43
Your Commodore Commodore 64 May, 1991 42 out of 100 42
Zzap! Commodore 64 Apr, 1991 11 out of 100 11
Power Play DOS Mar, 1991 8 out of 100 8
Power Play Amiga Mar, 1991 8 out of 100 8
Power Play Commodore 64 Mar, 1991 8 out of 100 8
Power Play Atari ST Mar, 1991 8 out of 100 8

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Trivia

Development history

Disney were originally behind the C64 and DOS versions, plus an unreleased one for the Apple ][. However, they pulled the plug on all versions when it became clear that they had badly misjudged the time it would take to get them out. No one was near done when the movie hit the silver screen. Also the movie wasn’t doing that well and the related merchandise wasn’t selling. Despite this, Titus decided to press on and release the game in Europe.

While the Amiga/ST and Spectrum/Amstrad versions were coded from scratch, the C64 and PC versions were released as they stood. This gives the C64 version especially a very unfinished feel - there are no end-of-level bosses, killed enemies disappear rather than being shown to die, there are no gangsters lurking in windows to be shot at upwards, linking narrative headlines are missing, and so on. As such, the game is often considered one of the worst of its era. Other versions were equally poorly received.

Awards

  • Commodore Format
    • November 1994 (Issue 50) – #8 The Bottom 10
  • ST Format
    • August 1991 (Issue #8) - #7 Worst Atari ST Game of all time (Editorial staff vote)

Contributed to by POMAH (39683) and Karl Kuras (52)