Discworld Noir

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Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.

Discworld Noir differs from other Discworld adventure games not only thanks to its more serious tone and much darker "film noir" atmosphere, but also because of its gameplay. Instead of inventory-based puzzles there are clues, which Lewton writes down in his notebook and which should be then used whenever there is a connection between the clue and the situation in question. Most of the gameplay is thus dedicated to detective work in conversations; but the usage of the right clues at the right place is still comparable to inventory-based puzzle-solving of other adventures. Graphically, Discword Noir features three-dimensional character models and pre-rendered backgrounds.


Discworld Noir Windows This menu appears when you interrogate characters
Discworld Noir Windows A conversation with the old Count at night
Discworld Noir Windows When you examine objects Lewton will often volunteer a sarcastically dry comment
Discworld Noir Windows This sculptor look... interesting

Part of the Following Groups

User Reviews

It's a film noir with dwarves and trolls. Any more questions? Windows Cor 13 (174226)
Very good, if derivative and cliched, adventure. Windows Shazbut (158)
You can't just go around killing people whenever you want to. It's not polite. Windows Jeanne (75481)
Innovatively Uninteresting Windows MAT (104367)
Dark, atmospheric and ironically funny Windows curacao (246)
An interesting Trilogy Windows Hilary Richardson (15)
Decent game with bad interface Windows Kurt Sample (963)

Critic Reviews

Just Adventure Windows Aug 09, 2003 A- 91
Gamesmania.de Windows 1999 90 out of 100 90
Game Over Online Windows Aug 10, 1999 90 out of 100 90
Génération 4 Windows Jun, 1999 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Gameplay (Benelux) Windows Jul, 1999 82 out of 100 82
PC Player (Germany) Windows Jul, 1999 82 out of 100 82
Przygodoskop Windows Feb 01, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Video Games PlayStation Dec, 1999 79 out of 100 79
Jeuxvideo.com PlayStation Apr 27, 2000 13 out of 20 65
Super Play (Sweden) PlayStation May, 2000 5 out of 10 50


Topic # Posts Last Post
'no US release' ? 3 Sciere (330422)
Mar 29, 2015
Awesome stuff 3 Sciere (330422)
Feb 23, 2009



  • In the middle of the game, you meet a red-haired archaeologist girl, who carries a lot of ammunition, wears shorts and is called Laredo Cronk...
  • Some of the detective things in this game are taken from Murder, My Sweet (1944), a P.I. Noir movie with Dick Powell playing Philip Marlowe (later a remake with Robert Mitchum was made, the title was renamed to Farewell, My Lovely, though). Lewton says "If I'd always knew what I said, I'd be a genius." which is exact phrase from the fore-mentioned movie. Also, there is a detective Nulty in both game and the movie, with same attitude of main character towards him.

References: Casablanca

There are plenty of references to famous noir films in Discworld Noir. Many of them allude to the classic Casablanca. For example, the game's romantic ending mirrors the ending of the film to the point of directly quoting the dialogue. Just as the heroes of the movie agree that they will "always have Paris", Lewton assures Ilsa that they will "always have Pseudopolis Hotel".

The demon pianist Samael is named after Sam, the pianist from Casablanca. There is the following dialogue in the game:
Lewton: Play it again, Sam.
Samael: You know what? No one's ever going to believe you said that.
As fans of the movie would know, the line "Play it again, Sam" was never actually said in Casablanca, but has become erroneously associated with it.

Ilsa Varberg is named after Ilsa Lund, the heroine of Casablanca. Lund and Varberg are both cities in Sweden.


The game was only released in Europe because the US branch of GT Interactive had financial problems and collapsed, dashing hopes of a US release.


  • Power Play
    • Issue 02/2000 – Best Adventure in 1999
Information also contributed by Macintrash, MAT and Unicorn Lynx

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Contributed to by Zhentarim7 (181) and Macintrash (2494)