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Discworld Noir

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Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.

Discworld Noir differs from other Discworld adventure games not only thanks to its more serious tone and much darker "film noir" atmosphere, but also because of its gameplay. Instead of inventory-based puzzles there are clues, which Lewton writes down in his notebook and which should be then used whenever there is a connection between the clue and the situation in question. Most of the gameplay is thus dedicated to detective work in conversations; but the usage of the right clues at the right place is still comparable to inventory-based puzzle-solving of other adventures. Graphically, Discword Noir features three-dimensional character models and pre-rendered backgrounds.


Discworld Noir Windows Title screen (English version). The bright ball over the "New Game" button is your cursor in most screens in the game.
Discworld Noir Windows The priest of the Temple.
Discworld Noir Windows And object or a person of importance is highlighted in this way.
Discworld Noir Windows Lewton's notebook. The entries can be used as conversation topics. As the story progresses new entries will be add and old removes.

Part of the Following Groups

User Reviews

It's a film noir with dwarves and trolls. Any more questions? Windows אולג 小奥 (171461)
Very good, if derivative and cliched, adventure. Windows Shazbut (158)
You can't just go around killing people whenever you want to. It's not polite. Windows Jeanne (75605)
Dark, atmospheric and ironically funny Windows curacao (246)
Innovatively Uninteresting Windows コナン (76849)
An interesting Trilogy Windows Hilary Richardson (15)
Decent game with bad interface Windows Kurt Sample (963)

The Press Says

Just Adventure Windows Aug 09, 2003 A- 91
Game Over Online Windows Aug 10, 1999 90 out of 100 90
Gamesmania Windows 1999 90 out of 100 90
PC Games (Germany) Windows Jun, 1999 88 out of 100 88
Consoles Plus PlayStation Jan, 2000 85 out of 100 85
Power Unlimited Windows Aug, 1999 8.5 out of 10 85 Windows Dec 07, 2003 16 out of 20 80
Absolute Games ( Windows Jul 29, 1999 80 out of 100 80 PlayStation Apr 27, 2000 13 out of 20 65
Spel för Alla Windows Sep, 1999 6 out of 10 60


Topic # Posts Last Post
Awesome stuff 3 Sciere (268187)
Feb 23, 2009



  • In the middle of the game, you meet a red-haired archaeologist girl, who carries a lot of ammunition, wears shorts and is called Laredo Cronk...
  • Some of the detective things in this game are taken from Murder, My Sweet (1944), a P.I. Noir movie with Dick Powell playing Philip Marlowe (later a remake with Robert Mitchum was made, the title was renamed to Farewell, My Lovely, though). Lewton says "If I'd always knew what I said, I'd be a genius." which is exact phrase from the fore-mentioned movie. Also, there is a detective Nulty in both game and the movie, with same attitude of main character towards him.

References: Casablanca

There are plenty of references to famous noir films in Discworld Noir. Many of them allude to the classic Casablanca. For example, the game's romantic ending mirrors the ending of the film to the point of directly quoting the dialogue. Just as the heroes of the movie agree that they will "always have Paris", Lewton assures Ilsa that they will "always have Pseudopolis Hotel".

The demon pianist Samael is named after Sam, the pianist from Casablanca. There is the following dialogue in the game:
Lewton: Play it again, Sam.
Samael: You know what? No one's ever going to believe you said that.
As fans of the movie would know, the line "Play it again, Sam" was never actually said in Casablanca, but has become erroneously associated with it.

Ilsa Varberg is named after Ilsa Lund, the heroine of Casablanca. Lund and Varberg are both cities in Sweden.


The game was only released in Europe because the US branch of GT Interactive had financial problems and collapsed, dashing hopes of a US release.


  • Power Play
    • Issue 02/2000 – Best Adventure in 1999
Information also contributed by Macintrash, MAT and Unicorn Lynx

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Contributed to by Zhentarim7 (182) and Macintrash (2510)