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Discworld Noir

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Description

Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.

Discworld Noir differs from other Discworld adventure games not only thanks to its more serious tone and much darker "film noir" atmosphere, but also because of its gameplay. Instead of inventory-based puzzles there are clues, which Lewton writes down in his notebook and which should be then used whenever there is a connection between the clue and the situation in question. Most of the gameplay is thus dedicated to detective work in conversations; but the usage of the right clues at the right place is still comparable to inventory-based puzzle-solving of other adventures. Graphically, Discword Noir features three-dimensional character models and pre-rendered backgrounds.

Screenshots

Discworld Noir Windows Inside the Temple Of Small Gods.
Discworld Noir Windows Another way to see the world.
Discworld Noir Windows A conversation with the old count in the night.
Discworld Noir Windows Lewton's notebook. The entries can be used as conversation topics. As the story progresses new entries will be add and old removes.

Part of the Following Groups

User Reviews

It's a film noir with dwarves and trolls. Any more questions? Windows אולג 小奥 (168604)
Very good, if derivative and cliched, adventure. Windows Shazbut (158)
You can't just go around killing people whenever you want to. It's not polite. Windows Jeanne (75624)
Dark, atmospheric and ironically funny Windows curacao (246)
Innovatively Uninteresting Windows MAT (70549)
An interesting Trilogy Windows Hilary Richardson (15)
Decent game with bad interface Windows Kurt Sample (963)

The Press Says

Just Adventure Windows Aug 09, 2003 A- 91
PC Zone Windows Aug 13, 2001 9 out of 10 90
Gamesmania Windows 1999 90 out of 100 90
Game Over Online Windows Aug 10, 1999 90 out of 100 90
Adventure Gamers Windows Feb 06, 2002 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Adrenaline Vault, The (AVault) Windows Sep 02, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Jeux Windows Jun, 1999 80 out of 100 80
Player One PlayStation Jan, 2000 72 out of 100 72
NowGamer PlayStation Feb 01, 2000 6.6 out of 10 66
Spel för Alla Windows Sep, 1999 6 out of 10 60

Forums

Topic # Posts Last Post
Awesome stuff 3 Sciere (245759)
Feb 23, 2009

Trivia

References

  • In the middle of the game, you meet a red-haired archaeologist girl, who carries a lot of ammunition, wears shorts and is called Laredo Cronk...
  • Some of the detective things in this game are taken from Murder, My Sweet (1944), a P.I. Noir movie with Dick Powell playing Philip Marlowe (later a remake with Robert Mitchum was made, the title was renamed to Farewell, My Lovely, though). Lewton says "If I'd always knew what I said, I'd be a genius." which is exact phrase from the fore-mentioned movie. Also, there is a detective Nulty in both game and the movie, with same attitude of main character towards him.

References: Casablanca

There are plenty of references to famous noir films in Discworld Noir. Many of them allude to the classic Casablanca. For example, the game's romantic ending mirrors the ending of the film to the point of directly quoting the dialogue. Just as the heroes of the movie agree that they will "always have Paris", Lewton assures Ilsa that they will "always have Pseudopolis Hotel".

The demon pianist Samael is named after Sam, the pianist from Casablanca. There is the following dialogue in the game:
Lewton: Play it again, Sam.
Samael: You know what? No one's ever going to believe you said that.
As fans of the movie would know, the line "Play it again, Sam" was never actually said in Casablanca, but has become erroneously associated with it.

Ilsa Varberg is named after Ilsa Lund, the heroine of Casablanca. Lund and Varberg are both cities in Sweden.

Release

The game was only released in Europe because the US branch of GT Interactive had financial problems and collapsed, dashing hopes of a US release.

Awards

  • Power Play
    • Issue 02/2000 – Best Adventure in 1999
Information also contributed by Macintrash, MAT and Unicorn Lynx

Related Web Sites

Contributed to by Zhentarim7 (182) and Macintrash (2514)