Published by
Developed by
Released

Platform
78
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Description

In Albion it is the year 2227, and you take the role of Tom Driscoll, space pilot for the powerful DDT Corporation. DDT has sent a factory ship called the Toronto to harvest minerals and resources from Albion, a newly discovered desert world barren of life but rich in resources.

Tom is sent to take some atmospheric readings on the planet, but crash lands after an apparently accidental systems failure of his shuttle. Upon reviving from the accident he is shocked to discover Albion is in fact a rich, life-filled world inhabited by many alien life-forms. It then becomes his task to explore the strange new world and locate the Toronto. His quest becomes even more urgent when it becomes apparent that the AI guiding Toronto is determined to destroy this life-filled world in the name of big business.

There are actually two modes in the RPG, 2D and 3D. The 2D mode takes place in the overworld and inside buildings, and is a top-down perspective similar to Ultima 7. Navigation is through the mouse which you can use to move around, and click on things to interact with them. There's also a 3D mode for the villages and dungeons.

Combat is turned-based and planned on a 2D 6x6 square grid, and the actual animation occurs in 3D.

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User Reviews

One of my all time.. no, my all time favourite RPG there ever was! Jamie Harris (2) unrated
Science Fiction RPG Everett Lamb (10) 4 Stars4 Stars4 Stars4 Stars4 Stars
Awesomely awesome game. Blue Byte pulled it off well... Moriah Seaman (20) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars

The Press Says

Abandonia Feb 17, 2005 5 out of 5 100
PC Player (Denmark) 1996 86 out of 100 86
The Good Old Days Sep 30, 2007 5 out of 6 83
Computer Games Magazine 1996 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Power Play Dec, 1995 80 out of 100 80
PC Player (Germany) Nov, 1995 75 out of 100 75
GameSpot Sep 19, 1996 7 out of 10 70
Privat Computer PC 1996 70 out of 100 70
PC Games (Germany) Nov, 1995 70 out of 100 70
PC Games Oct, 1996 B- 67

Forums

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Trivia

Albion is not 100% copied from the Amiga RPG Ambermoon as claimed in another comment (which has since been deleted -- Ed.), but it is a sequel of sorts. We (the Albion team) were developing a sequel to Ambermoon when the company we were working for, Thalion Software, closed its doors. We subsequently moved to Blue Byte. The most logical choice was to do another game in the same style since we had the know-how. We started from scratch on the setting and storyline (which became a lot more coherent), but stuck to the same game format. Albion took two years to make. For various reasons it didn't become as popular as we would have liked, but in general the people who took the time to get into the game have enjoyed it. I still consider it to be the best game I've worked on.

Jurie Horneman Lead Programmer - Albion


This entry to the MobyGames database was contributed by Alan Chan (3715) on Nov 24, 1999.
 

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