DescriptionAscendancy is similar to, but nevertheless very different from, Master of Orion. You play one of many races, each with a special ability and special character traits, who set off to explore space, erect colonies (which can each have individual purposes, depending on their raw materials) and engage in battles when you clash with others who have the same goals. Weapons on the ships use power, which has to be supplied somehow.
This game introduces many original concepts, such as the Research Tree - a special scientific display in which discoveries are depicted as icons connected by lines to the "parent" technological breakthroughs and "child" ones, similar to the technology advances in Civilization, but presented in a much more visual way.
- "Ascendancy: Macht der Allmacht" -- German title
- "Ascendancy: De Galactische Uitdaging" -- Dutch title
Part of the Following Group
The Press Says
|PC Games (Germany)||Sep, 1995||92 out of 100||92|
|Joystick (French)||Dec, 1995||91 out of 100||91|
|Coming Soon Magazine||Jan 13, 1996||91 out of 100||91|
|PC Joker||Oct, 1995||83 out of 100||83|
|High Score||Feb, 1996||4 out of 5||80|
|Power Play||Sep, 1995||80 out of 100||80|
|PC Player (Germany)||Sep, 1995||77 out of 100||77|
|PC Attack||Oct, 1995||76 out of 100||76|
|World Village (Gamer's Zone)||1995||60|
|Computer Gaming World (CGW)||Jan, 1996||50|
|Topic||# Posts||Last Post|
Feb 21, 2009
|Ascendancy 2||1||john smith (1)
Sep 02, 2008
PC Gamer controversyA minor scandal surrounded the PC Gamer review of Ascendancy. PC Gamer gave the game high marks, and made it an Editor's Choice game. However, the individual who reviewed the game for PC Gamer also turned out to be the author of the game's Strategy Guide, leading many to wonder if the review had been padded in order to boost sales of the Strategy Guide.
In Computer Gaming World #151 (February 1997), a letter by William Trotter was published in which he shared his view on the matter. Summarized, he needed money to pay off repairs on his house and therefore gladly agreed to write the strategy guide. However, the developers failed to give him any information on the game, not even technology trees, and a one-month deadline. So he had no other choice but to play the game non-stop for two weeks, becoming eventually obsessed with it. So when PC Gamer hired him for the review, he really thought Ascendancy was a great game, and he failed to see the conflict of interest. In hindsight, he agrees with the bad review in Computer Gaming World (see MobyRanks), the strategy guide turned out to be pathetic and he didn't receive any royalties from it at all.
- 1996 - Best Strategy Software
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