SkyChase
Description official description
Take to the skies and fight your opponent (computer or human) on a split screen or null-modem link. Takeoffs and landings are handled automatically, so players can focus on shooting each other down. Flyby replays are featured for crashes, so you can gloat over each victory. In one-player mode, the view from your opponent's plane is optional; either way you have a scanner to help locate them. Different levels of ammunition and missile stock can be set, to make for a variety of gameplay options. After the game has been ran for 3 hours, a hidden 'paper plane' mode is added, alongside a roster of topline machines such as the F-16 and MiG-29.
Groups +
Screenshots
Credits (Amiga version)
Created by | |
Cover Artwork |
|
Reviews
Critics
Average score: 61% (based on 16 ratings)
Players
Average score: 3.3 out of 5 (based on 9 ratings with 1 reviews)
The Good
Back in the early days of computing, my friends and I loved this game, since you could fight each other on the same screen, and the different planes felt different to fly.
The Bad
Even back then, the graphics looked lousy, but we put up with it since the game felt so smooth.
The Bottom Line
Early version that scratched the multi-player itch that would take PCV gaming by storm 8 years later.
DOS · by Tony Van (2797) · 2000
Trivia
Milestone
SkyChase is the first game to feature multiplayer on a simulator.
Awards
- ACE
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Tony Van.
Atari ST, Amiga added by Martin Smith.
Additional contributors: Henry Aloni, Jo ST.
Game added January 9, 2000. Last modified February 8, 2024.