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A children's game designed in the same spirit of the Hi-Res Adventure series (Mission:Asteroid, Mystery House, etc.).

A dragon has captured 16 animals (a dog, a bird, a fish, a turtle, a cat, a squirrel, a rabbit, a pig, a bear, a monkey, a cow, a calf, a hen, a puppy, a frog, and a raccoon) that must be freed.

Starting at your home, you travel to different locations to find all the animals that the dragon has captured. Watch out for the dragon. If you see him, you can't free the animal in the same picture.

Young adventurers simply choose their action from a short list of choices. The adventure world is very small and the animals are easily found by looking everywhere.


Dragon's Keep Commodore 64 Down to the river
Dragon's Keep Apple II Either an interface tutorial or a graphics test... trippy either way!
Dragon's Keep Apple II What's with these options?  I think they were doing a lot of drugs in the late '70s...
Dragon's Keep Apple II Is it just me, or is this incredibly creepy?

Promo Images

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Part of the Following Groups

User Reviews

Hours of fun at an easy reading level Commodore 64 Katakis | カタキス (39526)

Critic Reviews

Computer Gaming World (CGW) Apple II Jul, 1983 Unscored Unscored


Topic # Posts Last Post
Source for PC version info? 12 Trixter (9129)
Aug 26, 2016


Possible IBM PC Version

A late version of the manual for Dragon's Keep has installation instructions for an IBM PC version of the game, but it is unknown whether the IBM PC version was ever released.
Contributed to by Joe Pranevich (336), Servo (57406) and RodeoInTheGreatWhiteNorth (120)