Description
Intriguing Civ style game from the EotFS paper RPG Universe.
Up to 5 players take the role of Houses vying for control of the known galaxy by winning political votes and siezing power.
One of many interesting game mechanics is some technolgies are "banned" by the church, and players who research it may be punished for forbidden knowledge if/when the church finds out!
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Trivia
Interface
Emperor of the Fading Suns was developed by the same people who made
Merchant Prince and
Machiavelli the Prince, which explains why it has the exact same interface as these games.
Patches
After the release, the developers released two patches based on the players' suggestions. There also exist three different fan-made patches called
Nova,
Hyperion and
Reality. Their sites can be found in the related links section.
References
The setting of Holistic Design's pen-and-paper role-playing game
Fading Suns, upon which
Emperor of the Fading Suns is based, shares many similarities with the
Dune universe by Frank Herbert. This includes the game's general premise of a feudal space Empire comprised of a variety of noble houses, trading guilds and religious sects, but there are also numerous direct references, like the Prana-Bindu technology, Doppleganger units (shape-shifters similar to Face Dancers in
Dune) and the Psychosonic Manipulation special ability, which can be compared to the Voice used by the Bene Gesserit in Frank Herbert's books.
Technology chart
The game came with a technology tree chart common to Civ./4X games.
Information also contributed by
PCGamer77 and
Todd Calvin.
This entry to the MobyGames database was contributed by
Tony Van (2692) on Jan 24, 2000.