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After they had fought out their civil war on their homeworld called Stroggos, the Strogg ventured out into space to conquer other planets and study other races to integrate them into their own. In 2060 they enter space above their next target: Earth. The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival. Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, you'll be an important part of this last battle for control over the planet!

As a successor of Wolfenstein: Enemy Territory focuses on objective driven gameplay rather than just capturing flags like you do in the Battlefield Series. This means that on every map one team needs to fulfill an objective while the other needs to guard it. For example on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator.

To make it even more complex, most objectives need to be completed by a specific class. On each side are five classes and each class has special abilities. The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems. Since the maps are all pretty big, you also have access to several kinds of vehicles ranging from little quadbikes to helicopters.

Unlike most multiplayer-games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles. This means that while both teams have a medic, they both function differently. The GDF medic for example behaves like every other medic by instant reviving his teammates but the Strogg technician needs a few seconds before his dead companion is alive again. To balance this out, the Strogg technician can turn dead GDF soldiers into spawn hosts. So if he dies, he respawns at such a host (if it hasn't been destroyed).


Enemy Territory: Quake Wars Windows Loading Screen
Enemy Territory: Quake Wars Windows Main Menu
Enemy Territory: Quake Wars Windows I'm under heavy fire.
Enemy Territory: Quake Wars Windows The character or limbo menu.

Alternate Titles

  • "ETQW" -- Common abbreviation

Part of the Following Groups

User Reviews

Quake meets Operation Flashpoint Linux dorian grey (248)
Enemy Territory in the Quake universe. What a great idea, and what a horrible implementation Windows Medicine Man (367)

Critic Reviews

GameSpot (Belgium/Netherlands) Windows Oct 01, 2007 87 out of 100 87
Absolute Games ( Windows Oct 18, 2007 82 out of 99 83
Super Play (Sweden) Windows Oct, 2007 8 out of 10 80 PlayStation 3 Jun 02, 2008 77 out of 100 77
Gamer 2.0 Xbox 360 Jun 05, 2008 7.7 out of 10 77
Cheat Code Central Xbox 360 Jun, 2008 3.8 out of 5 76
Gamigo PlayStation 3 Jun 09, 2008 7.4 out of 10 74 PlayStation 3 Jul 09, 2008 70 out of 100 70
IGN Xbox 360 May 28, 2008 6.1 out of 10 61
UOL Jogos PlayStation 3 Jun 05, 2008 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


Topic # Posts Last Post
SP and MP or just MP ? 4 Sicarius (60983)
Jun 13, 2008


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Contributed to by Kabushi (153768), Terok Nor (21823) and Sicarius (60983)