New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Ferrari Formula One

MobyRank MobyScore
Commodore 64
...
3.1
Atari ST
...
3.5
PC-98
...
3.5
Not an American user?

Description

With the full support of Scuderia Ferrari, Formula One racing was recreated in detail in this simulation, with the top drivers and teams of 1986 to compete against for the most successful F1 team of all. You job does not start at the racetrack; perfecting the car at the Maranello factory, in the wind tunnel to sort aerodynamics, and at the test track of Fiorano, is all required to get the most competitive car you can.

You can jump straight into the races however, either as one-offs or a full championship season. Races can last from 18km to the full 300+km distance, with all the practice and qualifying sessions. Car setup at the track involves selecting wing settings, tyre compounds, fuel usage (important in the days of turbocharged engines) and the like. The action is viewed from inside the cockpit, with rear-view mirrors to help prevent collisions.

Screenshots

Ferrari Formula One Atari ST On the line for the corner
Ferrari Formula One DOS racing - CGA
Ferrari Formula One Atari ST The starting grid
Ferrari Formula One DOS racing on a different track - EGA

Part of the Following Group

User Reviews

There are no reviews for this game.


The Press Says

The Games Machine (UK) Amiga Mar, 1988 93 out of 100 93
Joker Verlag präsentiert: Sonderheft Amiga 1990 78 out of 100 78
Your Amiga Amiga Oct, 1988 72 out of 100 72
Joker Verlag präsentiert: Sonderheft DOS 1990 70 out of 100 70
The Games Machine (UK) Atari ST Jan, 1990 68 out of 100 68
Happy Computer Amiga Jun, 1988 63 out of 100 63
ST Format Atari ST Nov, 1989 62 out of 100 62
Atari ST User Atari ST Jan, 1990 5 out of 10 50
Oberoende COMputer (S) Amiga May 26, 1988 5 out of 10 50
ACE (Advanced Computer Entertainment) Commodore 64 Jul, 1990 265 out of 1000 26

Forums

There are currently no topics for this game.


Trivia

Cancelled ports

According to the March 1988 issue of UK magazine The Games Machine, conversions were planned for "every format known to man except the Dragon and Oric"; specifically they predicted Spectrum and Amstrad versions which never happened, plus the 2-years-late-and-far-too-slow C64 version. Your Sinclair also mentioned in their March 1989 issue that the Spectrum version was "more or less ready".

Awards

  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)

Contributed to by DrJones (53), wishbringer (5552), Terok Nor (18323) and Rantanplan (1711)