Genre
Perspective
Non-Sport
MobyRank MobyScore
PSP
...
...
Nintendo 64
...
2.7
PlayStation 3
...
...

Description

Fighting Force is a fighting "beat-em-up" which takes place in an interactive city where you can pick up several objects (like trash cans and car tires) and throw them at your enemies which appear on scripted moments.

Though the game advertised very interactive places, they all ended up in rectangular arenas because of an invisible wall which surrounded them. There was no way to walk around freely.

Alternate Titles

  • "Metal Fist" -- Japanese PlayStation title
  • "Judgement Force" -- Saturn working title (unreleased)
  • "Fighting Force 64" -- Nintendo 64 title
  • "メタルフィスト" -- Japanese spelling

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Fighting Force Nintendo 64    
Fighting Force PlayStation $1.89  
ebay.com
Fighting Force    
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User Reviews

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The Press Says

PC Zone Windows Aug 13, 2001 8.8 out of 10 88
Gamezilla PlayStation 1997 78 out of 100 78
PC Gameplay (Benelux) Windows Feb, 1998 70 out of 100 70
PC Action Windows Apr 15, 1998 64.5 out of 100 64
PC Games (Germany) Windows Apr 01, 1998 60 out of 100 60
GameSpot PlayStation Dec 01, 1997 5.3 out of 10 53
Kingdom of Desire PlayStation Jul 13, 2007 5 out of 10 50
GameSpot Nintendo 64 Apr 22, 1999 4 out of 10 40
Digital Press - Classic Video Games Nintendo 64 May 12, 2006 3 out of 10 30
Game Revolution Nintendo 64 Sep 01, 1999 D 25

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Trivia

Core Design initially planned this game as a continuation of the Streets of Rage saga, for which they would also take advantage of the engine they created for Tomb Raider. The game was then called Streets of Rage 3D and was introduced to Sega in an almost finished state of development.

However, Sega did not want a sequel to the SoR franchise in 3D at the moment (or at least that's the rumour), so Core Design changed the title to Judgement Force, and it's under this name that a demo was released for the major videogame magazines (and even announced as "coming soon").

Still, despite all these changes, no Saturn version saw the light, and the game was ultimately released as Fighting Force for the Playstation and PC.

This was undoubtedly a major blow between the Sega-Core relationships, and it could be argued that it was for this reason that the Sega Saturn did not have its own Tomb Raider II.


This entry was contributed by Charly2.0 (13754), Erwin Bergervoet (308) and Grant McLellan (554)
 

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