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After a violent interstellar resource war, mega-corporations seize power from the remnants of Earth's governments and lead humanity's way into the colonization of space. The last vestige of central authority is in the form of the G-Police (Government Police); an independent agency tasked with keeping order in the colonies. You play as rookie Jeff Slater - a former military pilot going undercover at the G-Police squadron on Callisto, in the hopes of finding the truth behind your sister's sudden death.

G-Police is an arcade-style helicopter shooter set inside the colony domes on Callisto. You pilot a futuristic close-air-support gunship, and are tasked with engaging ground and air enemies as you uncover a sinister corporate plot. Your ship can hover and turn in a VTOL mode, fire weapons outfitted before each mission, and lock on to objects in the world to both track enemies and scan suspicious cargo. Missions require you to navigate through the skyscrapers and billboards of the various city districts, and complete a number of objectives updated through radio contact with headquarters.


G-Police PlayStation Scouting with the overhead camera setting.
G-Police Windows G-Police (government police) office
G-Police PlayStation If you have an analog controller, you can look around the cockpit with the right stick.
G-Police PlayStation Heading into the pilot's briefing.

Part of the Following Groups

User Reviews

Graphics Treat! Windows MasterAbyss-ESB (13)

Critic Reviews

PC Jeux Windows Nov, 1997 92 out of 100 92
Absolute Playstation PlayStation Oct, 1997 9 out of 10 90
PC Joker Windows Jan, 1998 87 out of 100 87
Coming Soon Magazine Windows Dec, 1997 85 out of 100 85
Gamezilla PlayStation 1997 81 out of 100 81
Computer Games Magazine Windows 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Player (Germany) Windows Nov, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GamePro (US) PlayStation Nov, 1997 4 out of 5 80
Video Games PlayStation Oct, 1997 76 out of 100 76
GameSpot Windows Jan 05, 1998 5.9 out of 10 59


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The game was originally developed by a company by the name of Wheelhaus since late 1995. After a long time of silence, the game seemed to have been picked up and finished by Psygnosis Limited.


This game was an early adopter of the new potential the AGP bus brought. If you had a new and snazzy card in a new and snazzy mobo, the texture quality throughout the game would be upped.

OEM release

The game was one of the four games supplied with the Creative 3D Blaster Voodoo².


The weapons used by G-Police ground forces are the famous pulse rifles from the film Aliens. Or perhaps they merely "resemble" them.

Information also contributed by BurningStickMan, glidefan and Sciere

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Contributed to by Eric Barbara (34), GTramp (43767), Grant McLellan (544) and DreinIX (9398)