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Like its parent, the Xbox Live Arcade game Geometry Wars: Retro Evolved, Galaxies has the player control a ship that can shoot and travel in 8 directions and is controlled primarily with analog sticks and a single button to activate bombs. The playing space is a flat 2D plane, but unlike Evolved there are multiple planes (or levels) that vary in size and shape. The planes are typically a near-black background lit up with a grid, but enemies are brightly colored shapes that fill the screen with particles and colors when attacking the player.

Galaxies differs from Retro Evolved in that the single-player component has many different levels rather than the single provided in Evolved, each with its own set of score goals. Galaxies also adds a new mechanic of the drone, which acts as a helper ship that can perform one user-selected duty at a time such as rotating shield, secondary shooter, backwards shooter, etc.

The Wii version includes Geometry Wars: Retro Evolved and can interface with the Nintendo DS to download the demo to the system, as well as to unlock new features, including a hidden version of Geometry Wars: Waves.


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Critic Reviews

GameZone Wii Jan 15, 2008 9 out of 10 90
IGN UK Wii Jan 18, 2008 8.2 out of 10 82 Nintendo DS Feb 20, 2011 8 out of 10 80
Atomic Gamer Wii Dec 18, 2007 80 out of 100 80 Wii Jan 17, 2008 8 out of 10 80
IGN Wii Nov 20, 2007 8 out of 10 80
Thunderbolt Games Wii Nov 25, 2007 8 out of 10 80 Wii Feb 01, 2008 79 out of 100 79
Power Unlimited Wii Jan 10, 2008 76 out of 100 76
GameSpot Nintendo DS Nov 27, 2007 7 out of 10 70


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Contributed to by EphemeralDream (9)