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Like its parent, the Xbox Live Arcade game Geometry Wars: Retro Evolved, Galaxies has the player control a ship that can shoot and travel in 8 directions and is controlled primarily with analog sticks and a single button to activate bombs. The playing space is a flat 2D plane, but unlike Evolved there are multiple planes (or levels) that vary in size and shape. The planes are typically a near-black background lit up with a grid, but enemies are brightly colored shapes that fill the screen with particles and colors when attacking the player.

Galaxies differs from Retro Evolved in that the single-player component has many different levels rather than the single provided in Evolved, each with its own set of score goals. Galaxies also adds a new mechanic of the drone, which acts as a helper ship that can perform one user-selected duty at a time such as rotating shield, secondary shooter, backwards shooter, etc.

The Wii version includes Geometry Wars: Retro Evolved and can interface with the Nintendo DS to download the demo to the system, as well as to unlock new features, including a hidden version of Geometry Wars: Waves.


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Critic Reviews

FileFactory Games / Gameworld Network Wii Dec 31, 2007 90 out of 100 90
Gemakei (formerly Zentendo) Wii Dec 20, 2007 9 out of 10 90
NGamer Wii Jan 16, 2008 8.9 out of 10 89 Nintendo DS Jan 17, 2008 83 out of 100 83
IGN UK Wii Jan 18, 2008 8.2 out of 10 82 Wii Feb 19, 2008 82 out of 100 82 Wii Jan 17, 2008 8 out of 10 80
NintendoWorldReport Wii Dec 05, 2007 8 out of 10 80 Nintendo DS Jan 17, 2006 15 out of 20 75
TotalVideoGames (TVG) Wii Jan 22, 2008 7 out of 10 70


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Contributed to by EphemeralDream (9)