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Description

Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.

Screenshots

Gods Atari ST Killing a monster
Gods SNES What kind of hint is this?
Gods Amiga Gameplay
Gods PC-98 Title screen

Alternate Titles

  • "ゴッズ" -- Japanese spelling

Part of the Following Group

User Reviews

'Impressive' but not very much fun, I've always seen this as over-rated Amiga Martin Smith (62981)
The first Bitmap Brothers game I didn't like. DOS Tomer Gabel (4352)
The best 2D Action/Adventure/Platform game on PC DOS Ali Jakamy (8)
Great Graphics, Great Game! DOS Andrew Dunn (11)
Nothing else compares with the supremacy of this well put-together game/ DOS Nathan Walker (5)
GREAT GAME A MUST HAVE! DOS Joshua Loucks (2)

Critic Reviews

Computer and Video Games (CVG) Atari ST May, 1991 93 out of 100 93
The One Atari ST Mar, 1991 93 out of 100 93
ASM (Aktueller Software Markt) Genesis Jun, 1994 11 out of 12 92
Atari ST User Atari ST Aug, 1991 90 out of 100 90
Amiga Format Amiga Jun, 1991 90 out of 100 90
Jeuxvideo.com Atari ST Feb 15, 2010 17 out of 20 85
ASM (Aktueller Software Markt) Amiga Apr, 1991 9.8 out of 12 82
N-Force SNES Jan, 1993 81 out of 100 81
Sega Force Genesis Feb 23, 1994 60 out of 100 60
Nintendo Magasinet (Denmark) SNES 1993 5 out of 10 50

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Trivia

Copy protection

The Amiga version features multi-layered copy protection. The main part was cracked quickly, and produced what appeared to be a playable game. However, a second layer remained, which raised the difficulty level quickly, to the point where the first boss was impossible to beat. Unfortunately for the Bitmap Brothers, this hard work seemed to backfire, as many assumed that the cracked version they played was representative of the game's difficulty, and the game's reputation was hampered as a result.

Cover art

The box cover art for the Amiga, Atari, DOS and Genesis (PAL) release was done by famous comic artist Simon Bisley (Sláine, Lobo, Batman/Judge Dredd, and several other works).

Music

The title song, Into the Wonderful, was written by Nation 12 which was a music project by John Foxx (of Ultravox fame). The Amiga music was converted by Richard Joseph for Bitmap Brothers. The original song was released on the album Electrofear by Nation 12 in 2005.

Awards

  • PC Games (Germany)
    • Issue 01/1993– #2 Best Arcade Action Game in 1992
  • ST Format
    • August 1991 (Issue #8) – #18 Top Atari ST Classic Games (Editorial staff vote)
    • January 1993 (Issue #42) – #48 in '50 finest Atari ST games of all time' list
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Contributed to by PCGamer77 (3003), Johnny "ThunderPeel2001" Walker (416), Martin Smith (62981), IJan (1910), Terok Nor (21961) and MAT (126322)