DescriptionIn Grand Prix Manager, the goal is to build a successful Formula One racing team, and keep it there for 40 years. In the role of manager, the player will have to make sure that they are employing the best personnel available in the market: including engineers, designers, mechanics, marketing staff and of course, the drivers, All this within the constraints of the team's budget. The marketing people are responsible for "wooing" potential sponsors to the team and to negotiate merchandising deals. The engineers, mechanics and designers, the unsung heroes of a Formula 1 team, have to divide their time between preparing the cars for race day and doing R&D for new parts, driver aids and the next year's chassis.
Part of the Following Groups
- Formula 1 licensees
- Formula 1 racing games
- Genre: Motorsport management
- MicroProse Grand Prix series
|An in-depth, if slightly dated, motorsport management sim.||Windows 3.x||Adam McMillan (195)|
|The first real F1 manager game||Windows 3.x||david hickling (4)|
|Joystick (French)||Windows 3.x||Jan, 1996||92 out of 100||92|
|Coming Soon Magazine||Windows 3.x||Jun 14, 1996||80 out of 100||80|
|Power Play||Windows||Dec, 1995||74 out of 100||74|
|PC Player (Germany)||Windows 3.x||Jan, 1996||71 out of 100||71|
|GameSpot||Windows 3.x||May 01, 1996||6.4 out of 10||64|
|Gameplay (Benelux)||Windows 3.x||Feb, 1996||62 out of 100||62|
|Gameplay (Benelux)||Windows||Feb, 1996||62 out of 100||62|
|Computer Gaming World (CGW)||Windows||Apr, 1996||60|
|World Village (Gamer's Zone)||Windows 3.x||1995||60|
|Computer Gaming World (CGW)||Windows 3.x||Apr, 1996||60|
There are currently no topics for this game.
There is no trivia on file for this game.
Related Web Sites
- Grand Prix Manager (official website)