User review spotlight: Carmageddon (DOS). Released in 1997.

The Guild of Thieves

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Atari 8-bit
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As a beginner and inducted into the "Guild Of Thieves", you must steal your way to the top - the Guildmaster is there to not only help you, but to make your life a living hell. Worst of it all is you're STILL in the land of Kerovnia.....if something makes it look tough to solve, that's nothing for a puzzle - something else will screw it up more.


The Guild of Thieves Amstrad CPC Searching the kitchen
The Guild of Thieves Commodore 64 Right outside the target: the mansion!
The Guild of Thieves Amstrad PCW Starting location
The Guild of Thieves Commodore 64 In the somewhat barren temple foyer.

User Reviews

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The Press Says

CU Amiga Amiga May, 1987 10 out of 10 100
ATARImagazin Atari ST Jun, 1987 1 out of 6 100
Commodore User Commodore 64 May, 1987 10 out of 10 100
Happy Computer Atari ST Jul, 1987 90 out of 100 90
Power Play Commodore 64 1987 8 out of 10 80


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Feelies packaged with Guild of Thieves included an issue of "What Burglar" magazine (with encrypted game hints), a Bank of Kerovnia account card, a parchment copy of your indentured servitude contract, and a six sided die with a blank "3" face.


  • Computer and Video Games
    • May 1988 (Issue #79) - Golden Joystick 1988 Award: Winner category Adventure Game of the Year
  • Happy Computer
    • Issue 01/1988 - Best Graphics Adventure in 1987
  • Power Play
    • 1987 - Best Amiga Game '87
  • ZZAP! 64
    • Newsfield Reader's Awards 1987 - Best Adventure Game (readers choice)

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