Last Half of Darkness III
Description
The sequel to Last Half of Darkness Part II starts where Part II left off. The hero finds himself stranded alone on an island inhabited by living dead (which seem to not have vicious or violent intentions) and, again, has to find the girl he saved in the previous chapters of the saga.
The third installment of the series utilizes a different engine and interface. Instead of selecting concrete verb commands, the players interacts with the environment in a point-and-click fashion. Another difference is the introduction of a life bar for the player character, which reduces the amount of instant death moments, replacing them with damage taken by the protagonist. The exploration is also more open-ended than in the previous installments.
Groups +
Screenshots
Credits (DOS version)
Original Concept | |
Design | |
Programming |
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Snake Plissken.
Additional contributors: formercontrib.
Game added April 27, 2009. Last modified February 22, 2023.