🕹️ New release: Lunar Lander Beyond

Lode Runner

aka: Kong, LR, Lode Runner Classic, Lode Runner for WonderSwan, Miner, Suicide
Moby ID: 243

[ All ] [ Amstrad CPC ] [ Android add ] [ Antstream add ] [ Apple II ] [ Arcade ] [ Atari 8-bit ] [ Atari ST ] [ BBC Micro ] [ Commodore 64 ] [ DOS ] [ FM-7 add ] [ Hitachi S1 add ] [ iPhone add ] [ J2ME ] [ Macintosh ] [ MSX ] [ NES ] [ PC Booter ] [ PC-6001 ] [ PC-8000 add ] [ PC-88 ] [ PC-98 ] [ SG-1000 ] [ Sharp MZ-80B/2000/2500 add ] [ Sharp MZ-80K/700/800/1500 add ] [ Sharp X1 ] [ SMC-777 add ] [ VIC-20 ] [ Wii add ] [ Wii U add ] [ Windows Phone add ] [ WonderSwan ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title screen
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Game credits
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The main menu
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Beginning the first level
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Some interesting challenges to deal with here
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Trapped one of my opponents in a hole
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Climbing along a rope at the top of the screen

Apple II screenshots

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Title Screen
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Run around and pick up the gold.
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Blow holes into the ground to trap those crazy monks.
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Level 9
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Wide Open Spaces
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RV?
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Level 28
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Level 32
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Is that one of the Broderbund crowns?
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Happy 40th
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Who's Ron?
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Lots o' Ladders
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5.25"
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Apple Forever!

Arcade screenshots

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Title screen
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Let's collect eggs.
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One more to collect.
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Game Over.
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Nearly at the exit.
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Next level.
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Cut-scene
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Mechanical spiders
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Default hi-score table

Atari 8-bit screenshots

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Title screen
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Game start
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The enemy is using the washing line
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Dead
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The level-completion ladder is there
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Screen 2
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Lost another life
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Level 1 with NTSC artifacting

Atari ST screenshots

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Loading screen
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Credits, with a strange in-joke
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Main menu
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Options
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What each block does
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Game start
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Game Over
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High scores, en Francais

BBC Micro screenshots

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Title Screen
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Controls to play
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Controls to edit
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Main Menu
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Starting to play
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Making holes for opponents
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Running to next level
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Waiting for falling foes
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Game Over
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Another foe in the hole

Commodore 64 screenshots

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Title screen
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Starting the first level
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Climbing along a rope
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The levels are starting to get tougher
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Level 4 - Brøderbund Crowns
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Level 9 - Castle
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Level 24 - Ship
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Level 44 - Lode Runner
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Level 91 - Towers
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Level 97 - Rocket ship
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Level 100

DOS screenshots

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Title screen
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Attract mode: dissolving platforms.
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Attract mode: walking over fallen enemies.
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Options
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Level 1 - start
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Level 1 - climbing the ladder.
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Level 1 - I'm in for it!
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Level 1 - out of lives!
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High score table
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Let's look ahead to... level 216!
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Level 529!
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Level 800!
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And why not wrap it off with level 999? How many games do you see with a thousand levels these days?
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Level editor (CGA)
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Title screen (Hercules)
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Digging ditches in level 1 (Hercules)
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Found some gold (Hercules)
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Level editor (Hercules)
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Game option

J2ME screenshots

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Loading screen
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Loading screen
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Language selection
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Would you like to play with sound?
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Main menu
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Options menu - Deluxe or classic skin?
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Help menu
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Select stage
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Loading level
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Short tutorial
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Level 1
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Stage 1
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Stage clear
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Stage 2 starting
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Stage 2 - deluxe
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Stage 3 - deluxe
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Stage 4 - deluxe
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Stage 6 - deluxe
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Stage 7 - deluxe
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Stage 8 - deluxe
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Stage 1 - classic
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Stage 2 - classic
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Stage 3 - classic
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Stage 4 - classic
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Stage 8 - classic
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Game over
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It even includes a level editor
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Editing levels

MSX screenshots

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Title screen
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Start the game
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Use the stairs

Macintosh screenshots

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Title screen.
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In-game action.

NES screenshots

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Title screen (US release)
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Title Screen (Jpn release)
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Grab all the gold to finish each level.
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Making a bridge...
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Trap enemies by making holes.
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Out of luck.
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End of stage bonus
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Level edit mode

PC Booter screenshots

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Title Screen with Extra menu
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Title Screen / Alternate version
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Title screen (Tandy version)
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Top Scores
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Start Level 1
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Burn away the ground for the enemies to fall in
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Really hard levels
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Skydiving

PC-6001 screenshots

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Loading Screen.
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Title Screen.
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Demonstration of the game.
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Start location at level 1.
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Got them all? A ladder will appear to go to the next level.
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Level 2. At this point there'll be areas where you cannot dig.
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This time it did not go that well. Game Over.
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Level 2. Trapping one of my opponents.
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Level 3.
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Level 4 and there are ladders everywhere.

PC-88 screenshots

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Title screen

PC-98 screenshots

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Title screen
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Start of the first level
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Gotcha
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That guard is trapped

SG-1000 screenshots

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Title Screen
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Get the gold!
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Making a hole in the ground big enough to engulf an enemy with.
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It's time to move on!
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The second level.
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Game Over

Sharp X1 screenshots

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Title screen
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Level 1
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Level 2 introduces a couple places you cannot dig
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Level 4 and lots of ladders

VIC-20 screenshots

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Title screen
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Running around the first level
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Being chased around the second level

WonderSwan screenshots

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Our Hero... And an enemy
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Pick a mode.
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Story
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Climbing to get treasure.
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Digging a hole.
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Fleeing an evil creature.
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Killed by a foe.
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Digging a hole will briefly stop a enemy.

ZX Spectrum screenshots

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Title screen
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Options
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Collect all boxes of gold to finish level
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Climb on ladders and reach higher places
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Use short or long ropes as transfer
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Burn temporary hole to set clever trap
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Falling down right on the golden box
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Don't catch yourself in your own trap
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Running away just from one angry enemy
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These ladders lead right to the next level
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Some boxes of gold are hard to get
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It's not possible dig a hole on solid platform
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You can edit all screens in level editor
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