Description
The Longest Journey is a third-person graphic adventure in which you play the role of April Ryan, a struggling student artist in the year 2209, recently arrived in the big city of Newport. April is afflicted with strange nightmares, but her nightmares are starting to affect her waking world as well. Only the strange old man Cortez seems to know what's happening. He sends April to another world where magic is real. There, April learns that what she thought were nightmares are real, and that she must save not just one, but two worlds.
The Longest Journey is a huge game, spanning 13 chapters, plus a prologue and epilogue, spread out over 4 CDs. All the usual graphic adventure elements are present, including lots of fairly challenging inventory-based puzzles, pages of dialogue, and bunches of places to explore. To help keep track of things, the game includes a diary, where April records her thoughts about important events, and a conversation log that records the text of every conversation.
Alternate Titles
- "無盡的旅程" -- Taiwan title
- "Бесконечное Путешествие" -- Russian title
- "TLJ" -- Informal abbreviation
- "The Longest Journey: Najdłuższa Podróż" -- Polish title
- "The Longest Journey: D'un monde à l'autre" -- French title
- "Den lengste reisen" -- Norwegian ttle
- "Den längsta resan" -- Swedish title
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Trivia
The publisher of the Longest Journey, Egmont Interactive, actually tried to turn April Ryan into a pop icon to match Lara Croft. To that end, they cast a real-life model for April -- 23 years old psychology student Katja Koopmann of Bremen, Germany -- and toured the major magazine and newspaper offices with her, dressed up like April and sputtering lines like “I find April sympathetic” with a somewhat forced smile (but hey, she was a nice one! ;-)
Once the PR machine runs, even mediocre game sales can’t stop it. On her way to media star, the virtual April next recorded a song -- a dance remix of the 80’s Depeche Mode tune
The Balance -- and Katja lend her voice. Egmont spiced April’s image up with exceptionally stupid PR blurb like “I want everything! Above all, I want to show the people of your world something of the life here!”
Generally ignored by the public, the song entered the stores on April 14th ‘00, and stayed there. The corresponding video clip was never played on the music channels, the song didn’t appear in the radio shows, and nobody bought the CD. Did I just hear Lara snicker?
This entry to the MobyGames database was contributed by
andyhat
(1950) on May 13, 2000.