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DescriptionThe original Match Day was the first serious football game to hit the Spectrum, and this sequel emerged over 2 years later. League and Cup tournaments for up to 8 teams (any or all of which can be human-controlled) are offered alongside one-off Friendly matches with a handicap option - passcodes are given to allow you to restore these to the same state another day.
Matches are seven-a-side, with variable lengths from 10 to 30 minutes. All kicks except set pieces are variable in strength using a Kick-o-meter which is displayed on screen. One revolutionary feature of the game was the Diamond Deflection System, which mathematically calculated the angle and pace of any rebounds.
- "Matchday II" -- In-game title
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The Press Says
|The Games Machine (UK)||ZX Spectrum||Feb, 1988||91 out of 100||91|
|ACE (Advanced Computer Entertainment)||Amstrad CPC||Feb, 1988||906 out of 1000||91|
|The Games Machine (UK)||Commodore 64||Feb, 1988||90 out of 100||90|
|Computer and Video Games (CVG)||Commodore 64||Sep, 1990||88 out of 100||88|
|Computer and Video Games (CVG)||ZX Spectrum||Sep, 1990||87 out of 100||87|
|The Games Machine (UK)||Amstrad CPC||Feb, 1988||87 out of 100||87|
|ACE (Advanced Computer Entertainment)||Commodore 64||Feb, 1988||838 out of 1000||84|
|Happy Computer||Amstrad CPC||Jan, 1988||45 out of 100||45|
|Power Play||Amstrad CPC||Feb, 1988||3 out of 10||30|
|Power Play||Commodore 64||Feb, 1988||2.5 out of 10||25|
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- Retro Gamer
- September 2004 (Issue #8) – #69 Best Game Of All Time (Readers' Vote)