DescriptionPac-Land is a side-scrolling 1-2 player game with a cartoony feel to it. Now equipped with arms, face, and legs, Pac must guide a fairy back to her home in Fairy Land, but this task will not be easy because Inky, Blinky, Pinky, Clyde, and Sue will pursue Pac-Man as he travels through Pac-Land. When he finally transports the fairy back to her home, Pac is given some magic shoes, which will help him get to his own home, where he will be greeted by his family: Ms. Pac-Man, Baby Pac-Man, Chomp Chomp, and Sourpuss.
There are sixteen rounds to complete, with four trips each. During each round, he can grab a power pellet, which cause ghosts to turn blue, allowing Pac-Man to eat them for points. Points are also awarded by collecting fruit that appear, like cherries and strawberries. In some rounds, Pac must use a springboard to jump over a lake. He must also make it to the end of each round before time runs out, otherwise a ghost will chase him.
- "Video Game: Anthology - Vol. 11: Pac-Land" -- Sharp X68000 title
- "Pacland" -- ZX Spectrum title
- "パックランド" -- Japanese spelling
Part of the Following Groups
|It's a beautiful day for a stroll. Isn't it, Pac?||Amiga||*Katakis* (38155)|
|Commodore Force||Commodore 64||Aug, 1993||90 out of 100||90|
|Computer and Video Games (CVG)||TurboGrafx-16||Sep, 1989||90 out of 100||90|
|The Games Machine (UK)||Commodore 64||May, 1988||85 out of 100||85|
|Computer and Video Games (CVG)||Lynx||Aug, 1991||80 out of 100||80|
|Commodore User||Commodore 64||Apr, 1988||7 out of 10||70|
|ACE (Advanced Computer Entertainment)||ZX Spectrum||Jun, 1989||690 out of 1000||69|
|Happy Computer||Commodore 64||Apr, 1988||62 out of 100||62|
|Electronic Gaming Monthly (EGM)||Lynx||Aug, 1991||24 out of 40||60|
|ASM (Aktueller Software Markt)||TurboGrafx-16||Sep, 1989||3.8 out of 12||32|
|Power Play||Atari ST||Jun, 1989||17 out of 100||17|
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