Colony Wars Reviews (PlayStation)

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Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Not another evil empire!? Ciarán Lynch (76) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (12 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Nov 24, 2000)
Colony Wars is the kind of high-quality game that's worth buying the day it's released. Action gamers and sci-fi fans shouldn't pass it up.
Game Revolution (Nov, 1997)
What can I say in the conclusion. I've already gushed more than I have about any other game. We here at Game Revolution pride ourselves as being some of the toughest reviewers in the industry. Yes, we've made Public Relations people cry, but we know a great game when we play one. Colony Wars has earned its place as one of the best Playstation games of all time. Only three other Playstation games have earned this grade(Tomb Raider, Resident Evil, and Wipeout XL), so it is with no small honor that Colony Wars gets what it deserves. If you don't own it, buy it, even if you have to go hungry for a week. (note: writer claims no responsibility for starving game fanatics. Trust me, they'll be happier with Colony Wars instead of food).
Ever since I saw Star Wars, I've wanted to fly a sleek combat craft packed with laser weapons into a space battle. And not any crummy old space skirmish with a few other craft. I want the full monty -- tons of attack fighters, convoys of star cruisers and massive motherships sporting all manner of terrifying weaponry. Now, thanks to Colony Wars, I finally can. Utilizing astounding hi-res graphics and visual effects and great music and effects, this game really gives the impression that you're in the middle of a space war. The action is super-smooth, there's always loads going on and the feeling of "being there" is incredible. With over 70 different missions, a great story that unfolds as you progress through the game and several different endings, Colony Wars has immense depth and packs a tough challenge. It's by far my favorite PSX game, and is an absolutely essential addition to your PlayStation library.
Consoles Plus (Dec, 1997)
Colony Wars plaira aux amateurs de Wing Commander et autres shoot en 3D. C'est un bon jeu même s'il aurait pu être un peu plus soigné.
IGN (Nov 04, 1997)
So that's it, in a nut shell. Brilliant. Awesome. Spectacular. Trouser-creamingly good. I could go on and on. But I won't. Because if the phrase "best PlayStation action game yet" and what I've already written isn't enough to motivate you to get off your ass and rush down to your nearest software store to buy this, you don't deserve any more of my time.
Coming Soon Magazine (Dec 16, 1997)
Colony Wars continues down the road that Psygnosis paved with the WipeOut and Destruction Derby series, providing one of the best gaming experiences on the PlayStation this year. The company obviously saw the potential in advance, pumping $2.5 million dollars into the marketing campaign for the game. There may be a few minor problems that prevent it from reaching perfection, but Colony Wars remains one of the top titles that gamers will see this holiday season.
MAN!AC (Nov, 1997)
Psygnosis enteilt der Genre-Konkurrenz mit Riesenschritten: "Colony Wars" setzt grafisch Maßstäbe und läßt "Wing Commander" wie ein Amateur-Produkt aussehen. Spielerisch hat der Titel allerdings weniger Innovationen gegenüber den Raumschlacht-Kollegen: Eskort-, Vernichtungs- und Bergungsmissionen sind beileibe nicht neu, jedoch mit Fingerspitzengefühl ausgetüftelt und von Euch mit der richtigen Taktik gerade noch zu schaffen. Daß Ihr auch nach peinlichen Mißerfolgen weiterspielen könnt, fördert die Langzeit-Motivation - mal seid Ihr Superheld, mal ein unscheinbarer Durchschnitts-Pilot. Selbst wenn man die faszinierende Grafik außer acht läßt, erwartet Euch hochklassige Nonstop-Ballerunterhaltung - bis auf die etwas langen Ladezeiten. Für mich ist "Colony Wars" das Playstation-Actionspiel des Jahres.
85 (Sep 14, 2010)
Pour tout fan d'action et de simulation spatiale, Colony Wars est une référence incontournable. Passer à côté serait un sacrilège, d'autant plus qu'il est désormais disponible sur le PlayStation Store. Très bien réalisé et ne manquant pas d'originalité, la lutte désespérée des combattants pour la liberté face à un Empire tout puissant ne manquera pas de vous toucher. Jetez-vous dans la bataille ! Vous ne le regretterez pas.
Despite its limits, it's still fun to line up your shot and blow the larger ships to space dust. Too bad this series has faded into the ether; it still has potential.
GameSpot (Jan 07, 1998)
Gamers who were fans of the Wing Commander series on the PC may be disappointed that Colony Wars tends to feel more like an arcade game than an epic, engaging adventure. Once in the cockpit, you are taken through the dynamic visual world of your own interactive sci-fi movie: a long film, with a heavy dose of special effects and action, but one that is definitely short of being a classic.
Video Games (Nov, 1997)
So ein schwaches Spiel hätte ich nach all den Vorschußlorbeeren für Colony Wars nicht von Psygnosis erwartet. Wer sich nur ein wenig vor dem Fernseher abreagieren will, der macht hier einen guten Schnitt. Allen anderen kann ich bloß raten: Laßt Euch nicht vorn ersten Eindruck täuschen!
The Video Game Critic (Mar 01, 2013)
You really need to lead your shots in this game, and you need to be right on top of an enemy to pummel it. Even then it takes about 20 hits to destroy anything. The battlefields are often cluttered with large friendly ships you need to avoid shooting or slamming into. An arrow directs you to targets, but I've come to learn that you can't really trust that thing. It will often lead you astray, so it's best to rely on your radio for instructions. The missions can be confusing, like when you need to shoot down a massive ship and can't tell if you're supposed to aim at a particular spot. The branching mission concept is novel but confusing, and there's no save option between missions. Heck, you're not even given the option to save until you die! Patient gamers may be able to immerse themselves in the richness of Colony Wars, but I found it to be an overblown mess.