Intro opening (probably the only CG in the game.)
Easier than it looks. (introduction)
Shoot me - I'll catch it. (introduction)
All the cut-scenes in the game look like this.
Fighting is very similar to Parasite Eve, where you see the radius your weapon can reach.
Even after you strike, you can use certain ingame option for some extra doings.
These blue lights are the only places you can save your game at.
You can also be in first-person mode, but cannot move while in it.
Beside the in-game mini-map, you can check every corner in detail of already explored areas on a bigger one.
In the menu you can check your health status and condition.
Changing weapons, shields, armour, upgrading stuff, using magic... learning quick navigation through ingame menu is a must.
Zooming out the game may prove useful when in combat or for noticing something.
Only in workshops can you assemble and dismantle weapons and shields, and repair stuff.
Bats are the most harmless and simplest to defeat creatures you'll encounter.
Certain options in the menu will only appear if you're in a certain mode (ie. battle mode) or in a certain place. (ie. workshop)
You must always activate background options to use spells and special abilities in the middle of a fight.