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X-Bladez: Inline Skater (PlayStation)

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ESRB Rating
Genre
Perspective
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.

User Reviews

The most dullest, lifeless, boring and the most repetitive Inline Skating game ever made. Tobias Küper (302) 0 Stars0 Stars0 Stars0 Stars0 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 1.7
Overall MobyScore (3 votes) 2.1


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
33
Playstation Illustrated
Games should be fun. Racing should be exciting. Sports should be challenging and competitive. PlayStation has an insanely large library of quality titles in both Racing and Sports categories, and many of the older ones are on deep discount at your local game grocer. So, even at 10 dollars, I say you have too much choice and opportunity to play a good game to even consider buying or renting X-bladez: Inline Skater. Life is too short. Steer clear of this stinker, or risk skating your way across thin ice, falling in and realizing that you probably could have come up with a better use for that 10-dollars plus tax.
33
PSX Nation
I paid $5 for “X-bladez” brand-new, and will forever lament the McDonalds Value Meal I needlessly sacrificed to expose myself (and my PSOne) to the radioactive toxic waste that this sorry excuse of a game is. From its atrocious control to its 3DO-unworthy graphics and lack of polish, “X-bladez” deserves more than the anonymous and faceless existence it currently enjoys. It should be rounded-up and buried next to “E.T.’s” graveyard in some God-forsaken Arizona land field!
20
Consoles Plus
Graphiquement, c'est lamentable. Les développeurs ont dû travailler 20 minutes sur leur soft. Pour ce qui est du gameplay, ce n'est pas mieux.